Results 1 to 3 of 3

Thread: DaedalusX64 Alpha Revision 475

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    53
    Posts
    141,436
    Blog Entries
    3209
    Rep Power
    50

    psp DaedalusX64 Alpha Revision 475

    News via http://www.aep-emu.de/PNphpBB2-file-...c-t-14805.html

    DaedalusX64 is a N64 Emulator for the Sony PSP.


    Quote:
    Changelog

    Revision 475

    ^this revision has a new icon for the XMB that Displays the Alpha number

    ASSuming people like this addition, it will be kept up in every build of mine. With the revision number changing of course....

    Revision 474

    [+] Implemented a workaround to fix the flicker on Paper Mario, by default is disabled, but can be enabled on Advanced ( Note : Under some circumstances it can provide a speed up or slow down on certain games, use it under your own risk..)
    [+] Added blendmodes for ISS 2000 and PGA.

    Revision 473

    [~] Small code clean up
    [!] Reduced MATRIX_STACK_SIZE to 20 (Issue causing our matrix to fill up was fixed recently anyways)
    [!] Restored the use of the extra VRAM available on Slim models.
    [!] Removed irrelevant AI register (Jelta)

    Revision 472
    [*] Removed leftovers from W32 build
    [~] Minor changes that doesn´t effect anything..

    Revision 471

    [!] Code clean up
    [+] Added PASS/NOOP blender

    Revision 470
    [*] Updated roms.ini

    Revision 469

    [+] Added scroll by letter
    [~] Fixed "No Roms" text alignment
    [~] Fixed bug with games not in roms.ini
    [~] Fixed two compatibility numbers set to the same thing
    [!] Improved Image/Info scroll
    [!] Improved Game Name scroll

    Revision 468

    [!] Refactor/tidy MatrixFromN64FixedPoint
    [!] Improved G_MWO_POINT_XYSCREEN (Megaman 64 is displayed correctly now)
    [+] Added FOG3/PASS2 blender (ISS64 should be playable)
    [~] Added notes/instructions for devs on Blender.cpp

    http://forums.daedalusx64.com/viewtopic.php?f=52&t=2261

  2. #2
    DCEmu Rookie
    Join Date
    Nov 2007
    Posts
    247
    Rep Power
    0

    Default

    anyone know if this plays mario 64 full speed with sound yet?

  3. #3
    DCEmu Pro
    Join Date
    Aug 2006
    Location
    Norway
    Age
    33
    Posts
    902
    Rep Power
    76

    Default

    Not full speed with sound yet, but it sure plays smoothly without. Very smoothly.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. DaedalusX64 Alpha Revision 466 - Nintendo 64 Emulator for PSP
    By wraggster in forum Sony Consoles News Forum
    Replies: 0
    Last Post: February 19th, 2010, 06:45
  2. DaedalusX64 Alpha Revision 452 - N64 Emulator for the Sony PSP.
    By wraggster in forum Sony Consoles News Forum
    Replies: 0
    Last Post: January 14th, 2010, 21:48
  3. DaedalusX64 Alpha Revision 443 - N64 Emulator for the Sony PSP.
    By wraggster in forum Sony Consoles News Forum
    Replies: 1
    Last Post: November 10th, 2009, 18:26
  4. DaedalusX64 Alpha Revision 441
    By wraggster in forum Sony Consoles News Forum
    Replies: 0
    Last Post: November 3rd, 2009, 19:09
  5. DaedalusX64 Alpha Revision 434 - Nintendo 64 Emulator for PSP
    By wraggster in forum Sony Consoles News Forum
    Replies: 7
    Last Post: October 13th, 2009, 21:29

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •