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Thread: FrodoDS(c64) page added

                  
   
  1. #221
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    Still having no luck with this, even the latest version. Tried DLDI patching for M3SD and running it with no patching. Tried 3 different SD cards. Tried running it with "A" button and tried running it with START button. Every time I just get the same results - the Spring coding 2006 competition screen on top and white screen on the bottom.

    Has anyone else (a) had this same problem and (b) managed to solve it?

    I know it works for lots of people, and Troy even uses an M3SD, but there's no C64 love for me yet :-(

    Rob

  2. #222

    Red face

    Thanks for your new release GPF

    SkipFrames = 3.5 is the good speed of emulation for me. I tested Bounty Bob, Bruce lee are good Speed.

    Giana Sister is a bit low with 3.5 ....


    for Metaluna :
    Aztec Challenge is very easy now with SkipFrames = 1 :rofl: :rofl: :rofl:

  3. #223
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    Update: I tried patching it with the M3SD "ALT" DLDI. I now get the "magnified" c64 screen and can use some of the buttons, such as start to restart the emulator. So that's progress anyway!

    If anyone could post a successfully working, M3SD DLDI patched binary for me to try that would be much appreciated!

  4. #224
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    Did anyone get Montezuma's Revenge to work yet?

  5. #225
    DCEmu Coder GPF's Avatar
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    Quote Originally Posted by robman84 View Post
    Update: I tried patching it with the M3SD "ALT" DLDI. I now get the "magnified" c64 screen and can use some of the buttons, such as start to restart the emulator. So that's progress anyway!

    If anyone could post a successfully working, M3SD DLDI patched binary for me to try that would be much appreciated!
    The binary is already prepatched for the M3SD as its the binary I test with before I post it, not sure about the M3SD ALT dldi driver haven't tried it before.

    Troy(GPF)

  6. #226
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    Quote Originally Posted by GPF View Post
    could you explain more what you mean? not quite sure what the problem is.
    No problem .

    [...]

    Quote Originally Posted by GPF View Post
    When 1541 emulation is FALSE and Limitspeed is FALSE there should be no difference in emulation speed, other then my default setting for SkipFrames = 3, and in the Frodo.fpr file I provided its set to 2 . So that could be the speed difference you are seeing.
    Right, didn't try playing with that parameter yet.

  7. #227

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    instead of patching m3 cards with m3sd.dldi patch it with r4tf.dldi worked for me screen looks fine now.


    but still get file not found error plz help me before i go mad i select the roms but it just won't find them.

    what do i need to change in the config for it to get the roms to load.

  8. #228
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    Hi !

    Thanks GPF ! Good work !

    The idea of snashop is very good , it saves time loading !

    CU !

  9. #229
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    Quote Originally Posted by turtleshead View Post
    instead of patching m3 cards with m3sd.dldi patch it with r4tf.dldi worked for me screen looks fine now.


    but still get file not found error plz help me before i go mad i select the roms but it just won't find them.

    what do i need to change in the config for it to get the roms to load.
    Download the PC version of Frodo and test your roms. If they work there they will work in frodoDS as long as you are running the standard version of Frodo, not Frodopc or Frodosc.
    A lot of times Load"*",8,1 won't do the trick so you need to load the directory, Load"$",8 then type LIST( or press F7 then F1).
    Logically look for the file you think would be the loader, a small file or a file that is the name of your game. For some reason the first file is somtimes a dummy file especially the compilations like Blast or Auto.
    Either way using any emulator(Vice) will help familiarize yourself with the C64.

  10. #230

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    Quote Originally Posted by turtleshead View Post

    but still get file not found error plz help me before i go mad i select the roms but it just won't find them.

    what do i need to change in the config for it to get the roms to load.
    You dont need to change anything in the config. This bug has just appeared in this version(I think). All you need to do, is re-select the .d64 file AFTER the emu has loaded (as if you were changing the disk).

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