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Thread: FrodoDS(c64) page added

                  
   
  1. #331
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    Default Firmware

    Quote Originally Posted by robman84 View Post
    Sadly no difference. Under the default M3 loader I get just the compo screen top and white screen bottom. Launched from DSOrganize I get the file menu, but as soon as I choose any rom by pressing the A button I get a frozen jumpman screen.

    I wonder if this is an indication of a problem with my M3 SD? Some DLDI patched stuff works fine (SNESDS, NESDS, DSOrganize) but FrodoDS and Lameboy are just refusing to even start unless I go via DSOrganize (in DSO it says it launches with Chism's loader)

    Check to see if your M3 firmware is up to date.

    Harm|

  2. #332
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    Hello guys...just wanted to give some feedback, and perhaps receive hints

    After 4 hours spent to read whole the topic, I managed to run my beloved game "Terry's Big Adventure", a sweet childhood memory...
    I have a DSLite with M3 Simply with latest 1.07 firmware. I downloaded latest FrodoDS and patched with correct dldi, then I tried to run with the right trigger, but it said that the device was not ready.
    So I wrote LOAD"t*",8,1 (with the initian "T") and it found it, so I was able to run.
    The problem is that it goes VERY SLOWY, pratically isn't possibile to play.
    I tried editing Frodo.fpr with the values suggested in past post (sorry can't find it now..) but the result was still a very slow gamespeed.

    I will really appreciate some hints to finally enjoy this masterpiece (at least for me! ).

    Thanks guys and thanks GPF for this emulator!
    Labiri

  3. #333
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    Default

    I'm afraid that some games just run too slow to play. You'll have to try some different roms, but some of my favorites play with playable speeds. Like Impossible Mission, Toy Bizarre for instance. Most that I play have decent speed but some just don't. We can pray that there is still some more optimization of speed, but even without Frodods is awesome.

  4. #334
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    I'm a little puzzled why no more speed can be squeezed out of Frodo DS to make this run full speed on the DS. It's a C64 for christ-sake, the DS should be able to run at 50x the speed and performance of the original C64 machine.

    Why is the DS struggling?

    I would have thought the developer would have to slow it down rather than try and speed it up.

    Guess it comes down to how well the code is written...... I guess.

    Are there any better C64 emulators that can be ported to the NDS which might yield a better performance than Frodo.

    You just cant play the games at any decent speed, and when the screen gets busy it really chugs!

    If an Atari ST can be emulated on the DS at decent speeds a C64 should run like a friggin' Ferrari!

  5. #335

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    yay, finally got turrican II to work. still a bit slow, but still playable. really need a update to this brilliant emu.

  6. #336
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    Default .t64 added

    ok last week I found some time to work on FrodoDS again, and have added .t64 support, I tested it on my supercard sd with a couple different .t64 files.

    Let me know how it works for you.

    Thanks,
    Troy(GPF)

  7. #337
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    I'm trying now, all I get is a blue screen. Shouldn't LOAD work? I forget. Thanks for the update.

  8. #338
    DCEmu Coder GPF's Avatar
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    Quote Originally Posted by crookedmouth View Post
    I'm trying now, all I get is a blue screen. Shouldn't LOAD work? I forget. Thanks for the update.
    I forgot to test just load, Frodo emulates .t64 as disk images which is why it was difficult to get working -untill i saw how the gp32 port did it

    so I tested
    LOAD"$',8 LIST
    LOAD"*",8,1 RUN

    and pressing the right trigger to load from the .t64 image.

    Troy(GPF)

  9. #339
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    Hmm, I'm getting the ?DEVICE NOT PRESENT ERROR no matter what I do.Did you change something in the preference file? FrodoDS sees the .T64 files fine.

    While I'm on on that subject, can you please remove the maniacmansion_2.d64 from the drive path in Frodo.fpr, of futer uploads?
    DrivePath8 = maniacmansion_2.d64

    This is what causes the need to select the .D64 twice when you first start up. That usually confuses people who are new to frodoDS. Just a suggestion.

    I'm seriously not trying to be pushy or anything. Can you please throw me a bone about what the feasibility of saving to disk is in the future. I just mean if you believe it will eventually make it into FrodoDS?

    Thanks again GPF, for paying attention to FrodoDS with everything else your working on.

  10. #340

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    I also get a blue screen. If i remember correctly, you load a tape by holding down shift then press run/stop. Or you could type LOAD"",1. Neither of these seem to work on my G6lite. Oh well, nevermind. Keep up the good work.

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