Page 42 of 44 FirstFirst ... 3238394041424344 LastLast
Results 411 to 420 of 437

Thread: FrodoDS(c64) page added

                  
   
  1. #411

    Default

    6 months without an update, sounds like lack of interest. Or it might be something else, anyway, how about an update on where things are with this emu. Hate to see it just slip away, one of my faves. Cheers

  2. #412
    DCEmu Pro
    Join Date
    Dec 2006
    Location
    USA
    Posts
    673
    Rep Power
    70

    Default

    Actually there was about six months between a major update awhile ago,It was the one that not only added sound but speed.
    I'm not talking about time, I'm just asking if he is still considering or looking into an update.

  3. #413

    Default

    So it could be that he has done an update, maybe a major one, and he's just putting the finishing touches to it. We can only hope......

  4. #414
    DCEmu Newbie Metaluna's Avatar
    Join Date
    Mar 2006
    Location
    Pixifoly
    Posts
    42
    Rep Power
    0

    Default

    It's been almost one year since the last upadte. Let's cross our fingers for an anniversary release...

  5. #415

    Default

    Hey everyone, new to the game here but FrodoDS is an amazing tool and I'm looking forward to tinkering around with it.

    I'm running it on a CycloDS Evolution (auto DLDI patching) and have had quite a bit of success so far. I've been using the 30507 version but just found the 83007 and am going to give that a shot next.

    I haven't worked through the whole thread yet for tips, but I removed the maniac mansion file path from the config file and that seems to help. I've also tried using only 8 letter filenames for the disk images, as well as trying several ways to get programs to run: LOAD"*", LOAD"(first letter):", etc. I've gotten quite a few games to run well, and that's without doing anything else to the config.

    The best occasion so far was getting Airborne Ranger to run. It's one of my all time favorite games and runs excellent with just a bit of slowdown (which actually isnt bad since it's a keyboard heavy game).

    Mega props to Troy for this project. :thumbup: This is an amazing piece of software, and it's huge for this child of the 80's to be able to carry a C64 around in my pocket!

  6. #416

    Angry

    Quote Originally Posted by Metaluna View Post
    It's been almost one year since the last upadte. Let's cross our fingers for an anniversary release...
    Yes metaluna !!!!

    Wake UP GPF and give us news for frodoDS. PLEASE


  7. #417
    DCEmu Newbie
    Join Date
    Aug 2006
    Posts
    4
    Rep Power
    0

    Default

    I think i must be being a bit dim, it works fine but can't load a game . . . device not found . . . have a missed something?
    Regards
    Andy

  8. #418

    Default

    Looks like it's pretty dead around here but I wanted to add a couple more thoughts.

    Some C64 games required you to use a specific joystick port and keep the other one empty because it actually stole memory from the open port. Not sure what games exactly, but I think this may have been the case on a couple Microprose games (maybe others). Disabling one of the joyports and port swapping in the .fpr file may help get a stubborn game running.

    I got Below the Root to successfully disk swap and save (and restore!) using the latest build. It also runs smooth as silk. Not sure why this one seems to run so well, way better than any other multi-disk games I've tried so far.

    Finally, if anyone has gotten The Magic Candle to run, would you mind sharing how? This is one of my all time favs. It seems to load ok at the beginning, but then crashes at the first disk swap. 1541 Emulation gets the status bar loaded after the swap but the game still hangs (and loads slower than dirt until then). Any comments would be appreciated.

  9. #419
    DCEmu Pro
    Join Date
    Dec 2006
    Location
    USA
    Posts
    673
    Rep Power
    70

    Default

    Quote Originally Posted by DrewPee70 View Post
    I think i must be being a bit dim, it works fine but can't load a game . . . device not found . . . have a missed something?
    Regards
    Andy
    I think your problem is , your not putting your .d64 files in a folder named 'RD' in the root of your card. That is where frodoDS looks.

  10. #420
    DCEmu Newbie
    Join Date
    Aug 2006
    Posts
    4
    Rep Power
    0

    Default

    Quote Originally Posted by crookedmouth View Post
    I think your problem is , your not putting your .d64 files in a folder named 'RD' in the root of your card. That is where frodoDS looks.
    crookedmouth,
    Yeah i know about that - I am putting two of my D64 files into there . . . when i go and find the disk file and then press the right trigger it just says device not found! Must still be doing something wrong! I have a R4DS . . . can anyone help?
    Andy

Thread Information

Users Browsing this Thread

There are currently 82 users browsing this thread. (0 members and 82 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •