Page 1 of 2 12 LastLast
Results 1 to 10 of 14

Thread: TiltFX - Motion Control heading to the PSP

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    53
    Posts
    141,452
    Blog Entries
    3209
    Rep Power
    50

    psp TiltFX - Motion Control heading to the PSP

    News via http://www.ps3vault.com/motion-contr...he-psp-2-10190

    Datel, manufacturer of various peripherals for both home consoles and handhelds, will soon be releasing their Tilt FX product for the PlayStation Portable. This tiny device senses motion on a 3-axis basis and is confirmed to work with Need for Speed, Wipeout, and Loco Roco titles. Tilt FX will only be compatible with the older PSP models (sorry PSP Go owners).

    Tilt FX is the first 3D motion control for the PSP:

    Tilt FX sensor features a 3 axis high resolution MEMS sensor.
    Free profiles for new game released available to download at www.tiltfx.com
    Incredible new way to play your games with Tilt FX
    Works with the original SONY PSP 1000 the PSP 2000 & 3000

    Heres the video:



  2. #2

    Default

    That's worth £15 any day, this thing might actually let me dig out my Psp and use a bit more because there's some crappy games that might be a bit more entertaining with this.

  3. #3
    DCEmu Legend mike_jmg's Avatar
    Join Date
    Jun 2006
    Location
    The Darkest depts of Hades
    Age
    41
    Posts
    2,099
    Rep Power
    0

    Default

    wario ware twisted??

  4. #4
    DCEmu Old Pro
    Join Date
    Nov 2006
    Posts
    1,011
    Rep Power
    72

    Default

    Deja Vu this has been out for the PSP 1000 for more than a year.

  5. #5

  6. #6
    DCEmu Rookie yakumo's Avatar
    Join Date
    Jun 2005
    Age
    46
    Posts
    162
    Rep Power
    73

    Default

    It seems one cannot use earphones while using the tiltfx. Too bad.

  7. #7
    PSP User Apoklepz's Avatar
    Join Date
    Oct 2005
    Location
    Bottom of The Pit
    Posts
    1,542
    Rep Power
    80

    Default

    Yeah NEO's Motion Sensor was kinda half assed though, because they didn't provide continuous support and updates for newer games...on the Good side, I remember NEO's also worked with some homebrew. I hope Datel's does this as well.

  8. #8
    DCEmu Rookie Dunpeal1978's Avatar
    Join Date
    Jul 2006
    Posts
    121
    Rep Power
    69

    Default

    its no different than tilt...if you read their website you have to "request" games to have added support....and they will only do it if they get enough requests.

  9. #9

    Default

    Never know this could attract some homebrew developers back onto Psp, obviously that Neo version 3 years ago was never gonna get interest because no-one bought it, but Datel can sell enough to get some interest, even though Datel steal most of their ideas this is the kinda thing that shows how important they really are.

  10. #10
    DCEmu Regular
    Join Date
    Aug 2006
    Posts
    381
    Rep Power
    70

    Default

    so u need a CFW'ed PSP rite?

Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Left 4 Dead 2 Vs. The Motion Control Apocalypse [Ces10]
    By indiegames in forum Off Topic Forum
    Replies: 0
    Last Post: January 8th, 2010, 22:05
  2. Motion control adding "great moments" to PS3 franchises
    By wraggster in forum Sony Consoles News Forum
    Replies: 0
    Last Post: November 12th, 2009, 17:08
  3. Motion control "messy" says EA
    By wraggster in forum Nintendo News Forum
    Replies: 0
    Last Post: March 5th, 2007, 16:16

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •