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Thread: Miemt11 Projects News - 3 Projects News (PSone Emu Included ?)

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    psp Miemt11 Projects News - 3 Projects News (PSone Emu Included ?)

    Miemt11 is the coder of quite a few great projects for the PSP and is hosted here at DCEmu , heres what he posted yesterday on his site:

    Hi, finally got some time before my trip again ()


    Project 1: GBA for PSP

    Lot of code had change from the last release, mainly on mode0/1/2/3/4/5 and code CPU emulation.

    Speed wise, increase greatly about 2.8 time.

    Sound are better now but still got a lots of pop pop sound

    Maybe when there is no more room for improvement, I will use the second CPU.


    Project 2: PMP Simple Converter

    All the code almost complete, need to do a bit more debug before release. Stay Tune...

    new feature

    1: Add a multi-pass encoding mode
    2: Add a direct DVD video to PMP format (help those with DVD disc)
    3: Add a aspect ratio converter (optional)
    4. Add a sub title support
    5: Completely New 3D Style GUI
    6: Add audio enhancement mode (optional)
    7: New skin resolution 600x520 pixel
    8: Add an Advance video cropping and resize option


    Project 3: Secret 3D Emulator

    Guess from spec below....
    SONY ZN-1/2

    HARDWARE DESCRIPTION:
    Main CPU : R3000A 32 bit RISC processor, Clock - 50MHz?, Operating performance - 30 MIPS, Instruction Cache - 4KB
    BUS : 132 MB/sec.
    OS ROM : 512 Kilobytes
    Sound CPU : Z80 (Encrypted Kabuki Model)
    Sound Chips : Capcom Q Sound (PSX Sound chip is ignored)
    Main RAM: 2/4/8 Megabytes depending on game.
    Video RAM: 2/4/8 Megabytes depending on game.
    Sound RAM : 512 Kilobytes
    Graphical Processor : 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
    Sprite Effects : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
    Resolution : 256x224 - 740x480
    Colours : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)

    If i didnt know better id say he was working on a PSOne Emulator for the PSP

    Check out the news on his site --> http://miemt.dcemu.co.uk/

  2. #2

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    WOW I'm stupid



    This is what happens when you post within an hour of waking up



    Miemet, I'm sorry about that....lol



    and good luck! can't wait to see the results

  3. #3
    XBOX 360 User Kramer's Avatar
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    this isnt zx-81 its Miemt11

    -!-
    /\

  4. #4
    Won Hung Lo wraggster's Avatar
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    yeah pay attention

  5. #5

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    oops.

  6. #6
    XBOX 360 User Kramer's Avatar
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    why did you think it was zx-81 anyway

    -!-
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  7. #7

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    he was prolly thinking about the other gba emulator coder

    but anyway this news is great

  8. #8
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    Are we gonna have Zinc emu on PSP????!!

    Incredible!.

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    SONY ZN-1/2? He work on port of ZiNc? It would be great!
    UPD: repuken2, just same minds

  10. #10
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    capcom sound??? CPS2 maybe???? MARVEL VS CAPCOM OMG that would be TOOOOOOOOO cOOOOOOOOOOOOl lol but ill have to wait to know for shizel i guess ....looking foward to future updates!!!

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