thats awesome news monkey , good luck with ur compo projects, can't wait to see ur FPS
Nothing to write home about but you guys kept saying you would like to see larger roms like zelda run.
So see attached images.
Again this is not a big deal since daedalus already suports large rom and runs faster. I more just did this after playing dk64 and caving in to see if it or zelda would actualy run on m64. Well the results is that both zelda's run (but have a scale bug, probably from cop1 rounding ops), Ridge racer 64 runs, DK64 hangs (I though it was 64k eeprom but its not), Resident Evil 2 hangs (same as DK64, it just keeps looping), Rayman 2 crashes (shows ubi logo then hard psp crash). Also games over all run like $#@! if they read all over the rom in a single frame since my rom cache is too large and I only keep 1 block (thinking doing 4 1MB blocks or 8 512KB blocks, currently 1 4MB block).
Anyways enjoy the shots. This does not mean a new m64 build is comming soon. I am really busy with my compo entries (Actualy behind somewhat). I just was more currious and thats about it for now.
Seee... M64 is still not dead!
thats awesome news monkey , good luck with ur compo projects, can't wait to see ur FPS
WOW.....nice!!!
its looking good!!! keep up the amazing work
hope the best with the compo....
Neither can I Blazed247......neither can I.....can't wait to see ur FPS
Thanks for Everything,
PSPdemon
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great to hear, I hope you have some time to sit down and crank out some code monkey64 when those compititions are over.
Great job monkey. Never say die. LOL
Great job bro! seemes like your working up a storm!! So when you mean you got both zelda working you mean OOT and MM?!!!
Deadalus doesent even have Any Expansion pack games working!!!! Great job man and I cant wayt untill your next release!!!!!
Yes Majora's Mask also runs but it has the same scale issue.Originally Posted by sroon
It wont take strmnnrmn more then 10 mins to add expansion suport (its just enlarging the RDRAM size & storing the size into a location in memory).
WOW this is great glad to see we have our original N64 coder for the PSP back in action. I hope to see many great things from you and Strmmmn.
Good Work PSmonkey!!
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