News/release from slicer4ever
hey guys, i haven't made a release in a long time, but since Elite is calling me an idle dev, figured i'd toss out one of my incomplete projects
i built this a couple weeks ago, thought about turning it into a puzzle game, but then i got my laptop back, and moved back to a different project i'm working on, anywho, it'll simulate gravity's pull between particles, i could get upto ~180 particles being pulled together until i got slowdowns
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