are you talking to shadowblind or me? well if you are talking to me i'm gonna see what pygame can do, and if its less limited then game maker i'll stick with that.Great, now I would appreciate in knowing which path you have chosen.
see ya on the flipside fg-54![]()
are you talking to shadowblind or me? well if you are talking to me i'm gonna see what pygame can do, and if its less limited then game maker i'll stick with that.Great, now I would appreciate in knowing which path you have chosen.
Define limited, it has its own scripting engine that you can use so I cant see where the limits would be for a beginner like you.Originally Posted by fg-54
The one under Windows which is the operating system that you are using.Originally Posted by fg-54
And RTFM: http://rene.f0o.com/mywiki/PythonGameProgramming
Why am I going to get the feeling you are going to get the same problems again?
yaustar deep breaths, in and out...there u go![]()
Does fg-54 even know what a programming language is?
This did not work. Why?
-- Lua Project 2
-- Author: Shadowblind
-- Blue Color Object
blue = Color.new(0, 255, 0)
upPressed = 'You are pressing the "UP" button'
downPressed = 'You are pressing the "DOWN" button'
leftPressed = 'You are pressing the "LEFT" button'
rightPressed = 'You are pressing the "RIGHT" button'
-- *****Main Loop******
while true do
screen:clear()
pad = Controls.read()
if pad:up() then
screenrint(100,100,upPressed,green)
end
if pad:down() then
screenrint(100,100,downPressed,red)
end
if pad:left() then
screenrint(100,100,leftPressed,blue)
end
if pad:right() then
screenrint(100,100,rightPressed,yellow)
end
if pad:l() then
screenrint(100,100,LPressed,orange)
end
if pad:r() then
screenrint(100,100,'You are pressing the "R" button',yellow)
end
if pad:triangle() then
screenrint(100,100,'You are pressing the "TRIANGLE" button',green)
end
if pad:circle() then
screenrint(100,100,'You are pressing the "CIRCLE" button',green)
end
if pad:cross() then
screenrint(100,100,'You are pressing the "X" button',green)
end
if pad:square() then
screenrint(100,100,'You are pressing the "SQUARE" button',green)
end
screen.waitVblankStart()
screen.flip()
end
Miniviews:
Spoiler!
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