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Thread: CAPCOM CPS2 Emulator for PSP (test ver.)

                  
   
  1. #41
    DCEmu Legend ACID's Avatar
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    Quote Originally Posted by subcomander
    hey guys theres another test version.!!!!!
    http://neocdz.hp.infoseek.co.jp/psp/cps2.html
    Thanks for the heads up i was just about to test the first one ill test this insted
    Now do all the games have to be converted with the cache file or is it just a particular bunch like on his neogeo emulator:

  2. #42
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    Domo arigato gozaimasu NJ San, for your test 2 release of your great cps2 emu.
    If you are reading this post, I would gladly donate for all your efforts and much hard work to make the Psp the ultimate portable arcade machine,
    keep up the great work.

    Tested Super Street Fighter 2 X – Grand Master Challenge on my Japanese psp firmware 1.0

    Again very playable, FPS in some stages 60
    But in general between 45-60 FPS

    I used the following settings: in the test 2 release

    Raster Effects: Off
    Stretch Screen: Zoom 24:17
    Video sync: Off
    Auto Frameskip: Disable
    Frameskip: 0
    Show FPS: On
    60fps limit: On
    Enable Sound: yes
    Sample Rate: 11025Hz
    Sound volume: 100%
    PSP Clock 333

  3. #43

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    Damn test ver. 2 I was still playing his 1st test version. ...

  4. #44

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    Title: Vampire Hunter 2: Darkstalkers Revenge

    ROM Sets:
    Vampire Hunter 2: Darkstalkers Revenge (Japan 970929)
    Vampire Hunter 2: Darkstalkers Revenge (Japan 970913)

    Fps:
    Menu- 50~60 Fps
    In Game- 15~30 Fps

    Settings (Game Configuration):
    Raster Effects- Off
    Video sync- Off
    Auto frameskip- Enable
    Frameskip- 0
    60fps limit- On
    Enable Sound- Yes
    Sample Rate- 11025Hz
    PSP Clock- 333MHz

    !Speed Settings (Game Configuration):!
    Auto frameskip- Off
    Frame Skip- 0
    Enable Sound- Yes
    [Menu & In Game should now be 47~50 Fps]

  5. #45
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    Quote Originally Posted by QueadlunnRau
    Make sure you have the US Version as well as the Euro version.

    Example you need both of these to run Xmen Vs Street fighter.

    xmvsf.zip (Euro 961004)
    xmvsfu.zip (US 961023)

    Unless you can find a complete solo xmvsfu.zip with all the correct files or disect xmvsf.zip of the files needed to complete xmvsfu.zip

    Hard to explain, but once you do it, you will know what I mean.
    thanx i need to find the us versions

  6. #46
    XBOX 360 User QueadlunnRau's Avatar
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    Quote Originally Posted by Acidburn05
    Now do all the games have to be converted with the cache file or is it just a particular bunch like on his neogeo emulator:
    So far all the games I have tried have to be converted. Not sure if any of them don't need conversion esp with V.2 Test out now.

  7. #47

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    Take off the 60 fps limiter (Not the frame skip) and games will run smoother.

    btw test version 2 is out.

  8. #48
    Registered User Mr. Shizzy's Avatar
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    I just got home from work and find this waiting for me? SWEEEEEEEEEET!!!!!!!! I didn't even think that this was possible!? This better not be a dream...


    (Thanks soooo much NJ)

  9. #49
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    Quote Originally Posted by QueadlunnRau
    Make sure you have the US Version as well as the Euro version.

    Example you need both of these to run Xmen Vs Street fighter.

    xmvsf.zip (Euro 961004)
    xmvsfu.zip (US 961023)

    Unless you can find a complete solo xmvsfu.zip with all the correct files or disect xmvsf.zip of the files needed to complete xmvsfu.zip

    Hard to explain, but once you do it, you will know what I mean.
    I believe you don't need the Euro version (Well atleast for the rom I used) all I included was the mvscu.zip (US Version) and cached it.

  10. #50
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    Quote Originally Posted by QueadlunnRau
    So far all the games I have tried have to be converted. Not sure if any of them don't need conversion esp with V.2 Test out now.
    Thanks figured that out any ways its worth it right. Thats what 4gb memory cards are for. LOL

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