What is the difference between CPS2 ad CPS1? I cannot convert my zip files, it says the names are wrong. Any suggetsions?
Truly happy days ppl, truly happy days. Mr. NJ thanks for this emu!! ive been waiting for it for a long time. I cant stop playing Marvel vs. Capcom :-)
What is the difference between CPS2 ad CPS1? I cannot convert my zip files, it says the names are wrong. Any suggetsions?
Lol, so when do you think he will call this an alpha or beta.
great work Nj, you crank ém out faster than we can test them
NJ is a god!
Vega - I had trouble converting SSFII:T aswell but then I tried using my Kawaks set instead of MAME and it works perfectly
BIG QUESTION FOR NJ
Q: how hard would it be to implement a region " toggle" like the dgen for E U and J roms??? thanks for your timeand this emulator
i ask because i have both the E rom and the small U rom of marvel vs capcom it will load up to the MVC12 file the says somthing like
could not allocate REGION_GFX1 MEMORY. ERROR????!!!
and
ERROR: could not open file. tile8_usage (tile(8x8) pen usage )"
i just want to play this one game thats it! if anyone can point me in the right direction it would be gr8 IM me AIM or mail me [email protected]
thanks in advance![]()
Did you cache it?
1. Q: Do you have any plans to work on MAME?
A: Absolutely not. If I were to spend time working on MAME I would end up with something not much different than what I already have now. Furthermore, it's because each machine is emulated seperately that I am able to optimize the code and get the kind of speed you see.
2. Q: Do you plan to create any consumer console emulators, or work on a 3D emulator.
A: I'm only interested in 2D games circa 1980 - 1990. There are already tons of consumer console emulators. I don't think there is any need for anymore, and out of those I'm only interested in the NeoGeo CD.
3. Q: Can you put all the emulators together into one.
A: Please think about what you are asking. Putting all of the emulators together would require even more memory use, and most of the emulators are already just scraping by on memory, especially CPS1.
4. Q: Do you have any plans to implement AdHoc.
A: No. I only have 1 PSP so I can't test it. I also have no interest in AdHoc. My interests are in trying to get old games to move well via emulation, not in actually playing them. Once I get them moving quickly I lose interest in the project. I just like tackling problems by analyzing how to increase speed like, "Perhaps if I do this it will move quicker.", etc.
I'd also like to add that I'm pretty satistfied with the state of the CPS2 emulator. Some games are just missing the 60fps mark, and I don't think they'll get any better, but I didn't even think they would move in the first place. I reached my goal when I got D&D and AVP to move at 60fps. I think those people who want to play MVC at full speed on their PSP are missing the point.
PS.
vettacosxx
If you want to play different regions of a rom you have to have the Parent rom = the large one, and create a cache for it. Then put the parent rom and the daughter rom in the same roms folder. From the emu rom select screen simply select the daughter rom and it should work.
i.e. MVC Parent Rom = 19mb
MVC Japanese Daughter Rom = 312Kb
(I just made those sizes up, but you get the point)
heres a little info for the people looking for the right streetfighter roms
Street Fighter Alpha 2 (US 960306) - sfa2.zip 13.6mb
Street fighter Alpha 3 (US 980904) - sfa3.zip 22.9mb
Super Street fighter II Turbo (World 940223) - ssf2t.zip 6.03mb
Super Street Fighter II The New Challenges (World 930911) - ssf2.zip 10.2mb
The only game I haven´t found the right roms for is marvel vs streetfighter. But I´ll get it eventually
hope this helps![]()
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