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Thread: Capcom CPS2 PSP Test 4

                  
   
  1. #21
    DCEmu Rookie NovaKane's Avatar
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    Quote Originally Posted by aries2k4
    heres a little info for the people looking for the right streetfighter roms

    Street Fighter Alpha 2 (US 960306) - sfa2.zip 13.6mb
    Street fighter Alpha 3 (US 980904) - sfa3.zip 22.9mb
    Super Street fighter II Turbo (World 940223) - ssf2t.zip 6.03mb
    Super Street Fighter II The New Challenges (World 930911) - ssf2.zip 10.2mb

    The only game I haven´t found the right roms for is marvel vs streetfighter. But I´ll get it eventually
    hope this helps
    For Marvel Vs. SF try:
    Marvel Super Heroes Vs. Street Fighter (US 970827) - mshvsf.zip 22.05 MB

    and

    Marvel Super Heroes Vs. Street Fighter (US 970625) mshvsfu1.zip 1.46 MB

  2. #22
    DCEmu Rookie NovaKane's Avatar
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    Exclamation Whoa...

    Quote Originally Posted by oninotsume
    1. Q: Do you have any plans to work on MAME?
    A: Absolutely not. If I were to spend time working on MAME I would end up with something not much different than what I already have now. Furthermore, it's because each machine is emulated seperately that I am able to optimize the code and get the kind of speed you see.

    2. Q: Do you plan to create any consumer console emulators, or work on a 3D emulator.
    A: I'm only interested in 2D games circa 1980 - 1990. There are already tons of consumer console emulators. I don't think there is any need for anymore, and out of those I'm only interested in the NeoGeo CD.

    3. Q: Can you put all the emulators together into one.
    A: Please think about what you are asking. Putting all of the emulators together would require even more memory use, and most of the emulators are already just scraping by on memory, especially CPS1.

    4. Q: Do you have any plans to implement AdHoc.
    A: No. I only have 1 PSP so I can't test it. I also have no interest in AdHoc. My interests are in trying to get old games to move well via emulation, not in actually playing them. Once I get them moving quickly I lose interest in the project. I just like tackling problems by analyzing how to increase speed like, "Perhaps if I do this it will move quicker.", etc.

    I'd also like to add that I'm pretty satistfied with the state of the CPS2 emulator. Some games are just missing the 60fps mark, and I don't think they'll get any better, but I didn't even think they would move in the first place. I reached my goal when I got D&D and AVP to move at 60fps. I think those people who want to play MVC at full speed on their PSP are missing the point.

    PS.
    vettacosxx

    If you want to play different regions of a rom you have to have the Parent rom = the large one, and create a cache for it. Then put the parent rom and the daughter rom in the same roms folder. From the emu rom select screen simply select the daughter rom and it should work.

    i.e. MVC Parent Rom = 19mb
    MVC Japanese Daughter Rom = 312Kb
    (I just made those sizes up, but you get the point)
    I'd say were pretty f'n lucky to have a CPS1&2 emu for PSP. Imagine if NJ stopped after CPS1...

    I don't mind the Vs. games having lag, that's understandable. There's too much going on at once since it's 2-on-2. At least we have all of the other kick ass fighting games to fall back on.

    NJ = best...coder...ever

  3. #23
    DCEmu Newbie alleyal202's Avatar
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    does this work with 2.00 fw? havent tried none of them.

  4. #24
    DCEmu Legend ACID's Avatar
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    Quote Originally Posted by aries2k4
    heres a little info for the people looking for the right streetfighter roms

    Street Fighter Alpha 2 (US 960306) - sfa2.zip 13.6mb
    Street fighter Alpha 3 (US 980904) - sfa3.zip 22.9mb
    Super Street fighter II Turbo (World 940223) - ssf2t.zip 6.03mb
    Super Street Fighter II The New Challenges (World 930911) - ssf2.zip 10.2mb

    The only game I haven´t found the right roms for is marvel vs streetfighter. But I´ll get it eventually
    hope this helps
    Ok this is what i did to get this game to work. I put the copy marvel vs streetfighter (US 970827) in the roms file and the marvel vs streetfighter (US 970625) And before that i used the cache on the smaller version 970625. The bigger version is actually the parent rom and doesnt work but the two on the roms folder using the smaller version works great.

  5. #25
    PSP User LAMPRO's Avatar
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    whats the conversion folder for?

  6. #26
    DCEmu Legend ACID's Avatar
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    Quote Originally Posted by LAMPRO
    whats the conversion folder for?
    All the games have to be ripe in a way that will make the sprites work better and aloud the region gpx to be identified. So when a rom is 22mb after all this it will be like 30mb but very well worth it. And you need to do it with all roms

  7. #27
    PSP User LAMPRO's Avatar
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    do i have to put the romzip in the folder when i hit the exe or will it let me point to it? holdup.

    i did it and it spit out i needed to put the cache zip in the cache folder in the ngepsp folder, but i thought it was for cps2psp folder? ok anyways, do i make a cache folder in the cps2psp folder?

    ok i saw your next thread.

  8. #28
    DCEmu Legend ACID's Avatar
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    psp

    Quote Originally Posted by LAMPRO
    do i have to put the romzip in the folder when i hit the exe or will it let me point to it?
    when you get the exe screen it will let you click on it then it will do its magic creating the cache file in the cache folder it brings. Then you will put the rom on the rom folder and the cache file on the cache folder of the emu. PS if there isnt one the emu will created or you can make the folders your self.

  9. #29
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    has anyone got Hyper street fighter: anniversary edition or super street fighter 2 turbo tag battle to work?

    only two i can get going

    thanks

  10. #30
    PSP User LAMPRO's Avatar
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    which folder gets the roms folder and the cache folder?

    is it one at a time or can i fill the folder with roms and cache files?

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