i'm starting to love this game
and it's good to see that the firing rate has been reduced, because the other version was too easy![]()
71M has released an update to his entry in the NeoFlash 2006 Summer Competition, heres the info:
Quick update...
1) Game can be paused using START button.
2) Fixed green enemy avoidance.
3) Firing rate has been reduced.
4) HOME button is working again.
Cheers,
71M
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i'm starting to love this game
and it's good to see that the firing rate has been reduced, because the other version was too easy![]()
seems like a good game
could need a name change, brings back memories of maths lessons, something i could do without, lol
I know everyone wants to change buttons, but this scheme works for me. Great job on this game/port. ^_^
Fast update - we likes!(Very handy that you put the date in the topic header too - wish everyone would do that!)
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Nothing personal but I think its kind of cheap to keep resubmiting a compo entry with changes based on outside influence.
Top work 71M and thanks for the speedy update !
Awesome. I stopped playing this before, because of the lack of a pause and home function.
this is a beautiful game, smooth, great graphics....imo you should throw in power upgrades...give ppl a reason to move =)
maybe raise the brightness too ( unless it was me and i hit the brightness button by accident)
great work tho! i love it!
I'll just point out to people that aren't aware that this is a clone/homage to the awesome Geometry Wars on Xbox Live Arcade its simplicity and difficulty curve are part of the reason that it is so addictive.
If you want to be scared check out:
http://youtube.com/watch?v=PH_5SPBHg_8
Apparently to top the leader board at the moment you'll have to beat 123 MILLION POINTS!!! Thats about 17 hours of gameplay!
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