Well, lets continue speaking about news. At MadriDC you can get the latest info available about the Iván Toledo dcemu.
Let's go: Firstly, the emu now can load ISOS, the procedure is listed in MadriDC site, last Ivan Toledo News. dcemu doesn't load commercial games, just homebrew.
More Â*than nothing, the textures cache has increased the performance in some scenes, whrere we're not doing twiddle every time to the texture.
Some Opcodes have been cleared, because were fulled with debug code to obtain more speed and limited support for transparencies.
Right now we're trying to implement Â*fog (niebla) and other things. The 'tunnel' demo right now is able to do all that's supported by the DreamCast, in that transparent rectangle shown in the page, should appear a text with the actual parameters of the image.
Also a problem with textures has been fixed, now for sure a lot of things will run correctly.
To load an ISO: You have to create a Â*"dc.iso" and put Â*into Â*dcemu directory, that file must have a Â*LBA 11700
To create this same use : mkisofs -C 0,11700 -l -o dc.iso "name of directory"
In that directory you must put the usual documents contained in the CD
To the Â*1st_read that usually comes in the CD you have to make Â*descramble and copy to the directory of the dcemu. With this the dcemu will be able to found everything
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