Results 1 to 3 of 3

Thread: Pachter: 50% of online gamers would pay for multiplayer

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    52
    Posts
    139,936
    Blog Entries
    3209
    Rep Power
    50

    General games Pachter: 50% of online gamers would pay for multiplayer

    Outspoken Wedbush analyst Michael Pachter has made a number of brave predictions about multiplayer gaming, claiming that he expects premium paid features to be added to a slew of major releases.

    Pachter's latest round of projections follows Activision's firm rebuttal of suggestions that it might attach pay-to-play fees to current or in-development Call Of Duty titles.

    His latest proclamation also maintains that, although he does not know exactly what form this new breed of monetisation will take, he expects it to bifurcate the online arena, with half of current players paying for premium versions and the rest sticking to limited free multiplayer.

    "We expect somewhere around half of the current 15 million online game players to pay something for premium content, and expect the other half to play fewer hours online if the free experience is slightly less robust in the future," he said.

    "Should the 7.5 million people who choose to pay generate only $5.00 per month (around 11.5¢ per hour), publisher revenues and operating profits would increase by $450 million," Pachter went on to appromixate.

    "We think that premium online multiplayer content will be the event that turns the negative tide of industry sales around," he said, additionally claiming that those players who feel disenfranchised by charges would be likely to buy more games to make up the lost hours.

    He cites multiplayer as primarily responsible for Modern Warfare 2's sales, claiming "Activision laments the missed opportunity to somehow monetise the incremental gameplay" and calculating that charging players the equivalent of $0.06 per hour would have raised an additional $120 million profit within six months.

    Although Rockstar has yet to even announce its next game, Pachter has declared that the Red Dead Redemption developer/publisher's next title will include a new payment model - as would other impending big-hitters.

    "We think that scheduled releases like Call of Duty Black Ops, Medal of Honor and Halo Reach, and unscheduled releases like Grand Theft Auto 5 all will contain the opportunity for gamers to pay more to the publishers," he surmised.

    http://www.gamesindustry.biz/article...or-multiplayer

  2. #2
    DCEmu Newbie vatomalo's Avatar
    Join Date
    Mar 2006
    Posts
    50
    Rep Power
    0

    Default

    Dont know about you guys, but i would not pay. there are tons of free mmorpgs that are of really good standard, and multiplayer on the ps3 is for free

  3. #3
    DCEmu Pro
    Join Date
    Jun 2005
    Location
    USA
    Posts
    597
    Rep Power
    72

    Default

    Of course, "50% of online gamers would pay for multiplayer" also means "half of your primary sales evaporate when online play costs extra".

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Replies: 0
    Last Post: March 11th, 2010, 17:05
  2. Spb Online Games Released
    By wraggster in forum Open Source Handhelds News Forum
    Replies: 0
    Last Post: October 11th, 2008, 20:01
  3. What Nintendo needs to attract serious gamers
    By wraggster in forum Nintendo News Forum
    Replies: 3
    Last Post: April 4th, 2007, 13:24
  4. DS online - it's official! !
    By wraggster in forum Nintendo News Forum
    Replies: 0
    Last Post: January 25th, 2005, 10:06

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •