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Thread: CAPCOM CPS2 Emulator for PSP Test 5 Incoming

                  
   
  1. #11
    DCEmu Newbie djandy's Avatar
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    Default And also.....

    Don't know if this has already been translated by anyone, or not, but here it is anyway. I was reading further down the page that deatiled the changes to Test5 and this Q&A caught my eye.....Anyway, see what you think.

    "Miscellaneous

    There seem to be loads of people currently visiting this site, so I thought I’d write down a few things of interest. Hope it doesn’t sound too negative (laughs) Also, don’t suppose someone could translate this so it could be posted in foreign forums (laughs)

    Q: Do you have any plans to make a version of MAME?
    A: Not at all. It wouldn’t really be any different from the other existing versions of MAME. And besides, making individual emulators for each system (usually) results in optimal performance.

    Q: Have you any plans to write an emulator that runs current console games? Or perhaps an emulator that deals with 3D games?
    A: I’m only really interested in the games from 1980 to the first half of the 90s. There are plenty of consoles out there, surely that’s enough?! Personally, I only really liked the NEO GEO CD.

    Q: Do you have any plans to combine all your emulators into one?
    A: Conversely, think about why I haven’t combined them all…..The problem is the memory limitations (of each program). All of them have suffered from lack of memory (the CPS1 emulator, for example, was just about able to cope). Putting them all together would result in things being cut off, or scaled-down here and there. I have no plans to combine them.

    Q: Aren’t you going to implement AdHoc?
    A: Nope. I only have one PSP and so I can’t test it out. I really don’t have any interest in AdHoc. I just want to see the older games running (on the PSP), I don’t even really play them. Once I get the emulators to the state where I’m happy with their performance, I usually move on (lose interest). I like to think along the lines of “I wonder if I’d get more speed if I changed this?”.
     
    And speaking of which, I feel I’m almost at that stage with this CPS2 emulator. Can’t quite get all the games to run at 60fps, but some of them do. In the beginning, I really didn’t think I’d get this far, but games like D&D, AvP etc, running at 60fps, made me realise I’ve come quite far. I really can’t understand what those people who think they’ll see MvC running at full-speed on the PSP are thinking….."

  2. #12
    DCEmu Legend Video_freak's Avatar
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    thanks DJ Dandy for the translation
    great news

  3. #13
    DCEmu Newbie djandy's Avatar
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    Default Translation

    No problem!! Seems like the guy is conscious of his many followers abroad, so I was thinking I might relay a few of our feelings/hopes/desires about his emulators back to him in Japanese. Seems like he's after comments anyway......

  4. #14
    PSP User fistikuffs's Avatar
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    Thanks for the translation djandy. NJ's work is always class and i can't wait to try this new version out!

  5. #15
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    NJ has worked wonders on cps2. I can play ssf2 with max sound quality and man is it smooth! Too bad he hasn't been able to get results like that on cps1 . In any case, I'm just very happy playing my sf2s on my psp

  6. #16
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    Quote Originally Posted by djandy
    No problem!! Seems like the guy is conscious of his many followers abroad, so I was thinking I might relay a few of our feelings/hopes/desires about his emulators back to him in Japanese. Seems like he's after comments anyway......
    Please tell him that I consider him a coding genius. We have had so many emus that have 35 version and at the end of the day they aren't as good as one of NJs Betas. the guy is amazing

  7. #17
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    Quote Originally Posted by djandy
    No problem!! Seems like the guy is conscious of his many followers abroad, so I was thinking I might relay a few of our feelings/hopes/desires about his emulators back to him in Japanese. Seems like he's after comments anyway......

    Can you PLEASE ask him if hyper street fighter 2: anniversary edition will be supported. it's zip is hsf2.zip

  8. #18
    DCEmu Legend ACID's Avatar
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    Quote Originally Posted by delt31
    Can you PLEASE ask him if hyper street fighter 2: anniversary edition will be supported. it's zip is hsf2.zip
    This game works now all you have to have is SSF2 as the parent rom

  9. #19
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    I hope the European version of mvsc will work. I'll never be able to find the US version.

  10. #20
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    Quote Originally Posted by kayhanbakid
    I hope the European version of mvsc will work. I'll never be able to find the US version.
    No it doesn't work directly but you need it to play mvscj or any other daughter ROM

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