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Thread: Daedalus R7 Released (Nintendo 64 emulator for the PSP)

                  
   
  1. #21
    Registered User NoQuarter's Avatar
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    Hah!Ijust took out the big bob-omb.This is awesome.
    The readme says something about having to decompress zipped roms but I don't know if this affects the speed as it decompresses it first then runs that.I've gotten up to 20 FPS on mario 64.

  2. #22
    DCEmu Legend Accordion's Avatar
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    wow
    wow
    wow
    wow
    wow

  3. #23
    PSP User ryan2006's Avatar
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    Quote Originally Posted by cartmandude14
    I Was Just Playing Mario Kart At Almost 20 Fps!!!
    how i can only get it to go 10

  4. #24
    Fidei Defensor Basil Zero's Avatar
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    how many frames does Super Mario 64 run on?

  5. #25
    DCEmu Coder ninja9393's Avatar
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    heh every refresh u can see a new reply

  6. #26

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    I just tried super mario. Its running @ an average of 15fps+. BTW guys, dont forget to run ur psps @ 333 not the default 222 (i dunno, it may make a difference). There is no sound though and there are a lot of graphical errors @ the expense of speed. Does anybody know how to reenable sound?

  7. #27

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    Quote Originally Posted by ryan2006
    how i can only get it to go 10
    On settings where it says tesselate large tris change it to no and disable texture update check

    ps. im doing time trials

  8. #28
    DCEmu Regular John Vattic's Avatar
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    I found a picture of StrmnNrmn!......







    ha ha ! Jus' Playin'

    just give the dude the friggn' props!!!!!!!!

  9. #29
    Fidei Defensor Basil Zero's Avatar
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    are the textures the same for Super Mario 64?

  10. #30
    DCEmu Newbie m0dm0use's Avatar
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    yay nice release one up for the london kid against yal well what do we have here a pic then please tell us whier

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