dont know i tryed to save on mario and checked my psp memory stick and it didnt put nothing in the save game folder but maybe it does havent tryed to play that game again.
ohh zelda is like running about 5 or 6 fps most of time to me at the beginning and yes mario 64 has alot more texture weird stuff happening this time like the grass in the castle but hell look at the speed its running its amazing lol ohh and you should try to unzip the roms it loads faster dont know about the speed of the game though.
dont know i tryed to save on mario and checked my psp memory stick and it didnt put nothing in the save game folder but maybe it does havent tryed to play that game again.
I had save games working in R6, a least in mario64.Originally Posted by Video_freak
Ill check later, this is an awsome release.
thanks Man for for the reply![]()
this is StrmnNrmn's work...
Selected Game List Part Two - (these were tested on the 1.50 version with the recommended setup from the release notes for maximum speed):
"Airboarders 64" - framerate of three to five per second. Something still satisfying about playing it though - textures problematic at the beginning, but you can still see what is going on mostly.
"Bomberman 64" - white border flickering at the side during opening menus. Game looked as if it had crashed at first...and then ended up really crashing with a Blue Screen of Death. Arrgghh - etc. etc.
"Bust-a-Move 2 - Arcade Edition" - figured this would be worth checking to see the strength of the 2-d emulation. UP TO 30 FRAMES PER SECOND AVERAGE and completely playable, bar an issue with the direction arrow for shooting. Really impressive. Do check it out.
^Doody
great release we're rootin for ya
All right R7.
I suppose its a good day to release my StrmnNrmn interview to the world.
http://www.dcemu.co.uk/vbulletin/showthread.php?t=32108
rampage is at 30 fps ingame!!!!!
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks