TyRaNiD posted this news/release:
Here is a mini fire demo I wrote, to prove that ASM coding isn't dead yet and to show roughly how low you can go with a valid PSP executable (671 bytes). It aint exactly a great fire demo but it is smallSource included of course.
Download Here
well... Assembler... when a project to port in MIPS ASM the relevant CPU core emulation to speedup some emu?
Like 68000 for megadrive, neogeo, CPS and MAME.
and others...
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks