the old unofficial release is better than this one but if dont want like the chopyness of 1 frame skip witch is like unotisable then do use this version
wow cheers JD 4 the saves JD , gd release this.
the old unofficial release is better than this one but if dont want like the chopyness of 1 frame skip witch is like unotisable then do use this version
From the stuff i've read(can't try it cuz i forgot to grab my usb cord) it sounds nice. I'll try it later on in the month......I hope!
ive got 8 stars![]()
I've beaten the game on my PSP already... using the 16 star glitches![]()
I havent tried this version but the unofficial frameskip version play's forsaken 64 at 35-40 fps ingame, Rampage world tour runs at 40fps+ ingame and command and conquer is playable but with no textures at about 8fps. I just discovered IRshell and now it's so much easier to test n64 games with the USB connect MemorySTick thing(i don't have Wi-Fi)
Just for those people that say I "read the blog's post, then released something with the change the author mentioned and then got all the fame", actually I *did* look for that particular possibility of optimization some days before the post. But at that moment it didn't seem any faster, I think I forgot to update a file or something :P
Not that I need anyone of you to believe that, you might not believe it (I wouldn't). Just to keep it clear that I'm not a "bad guy", at least for those that do trust me.
PS: I got 15 stars alerady :P
i hope zelda will run around 20 - 30 fps with sound soon cuz that would make my day. but that prolly wont happen till a much much later release
The N64 Zeldas only ran at 20 fps, so there's no need to emulate them any faster.
noob question but do the zelda game normaly take a while to load cuz i sit there for 5 mins then it pop this thing up saying unknown load and pops the n64 sign up then it starts to load again
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