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Thread: Daedalus Unnoficial Tinnus Release (N64 Emu for PSP)

                  
   
  1. #31
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    its amzn

  2. #32
    DCEmu Rookie Pumped'Up's Avatar
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    Thanks Tinnus !

    Jeez, the day when we see 90-100% speed can't come soon enough....

  3. #33
    DCEmu Rookie jimmi's Avatar
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    Quote Originally Posted by Video_freak
    pkmaximum, I too hope we get full speed sound (i can hope, right?)
    And this is your avatar, very funny:
    [HERE]

    LOL! soz dats good tho!

  4. #34
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    Wait a sec... how do you change options??? Nothing shows on my 1.5 psp?!

  5. #35
    DCEmu Rookie gamesquest1's Avatar
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    hope eigther hope strmnNrmn dosnt take too bad a view on all these pre release versions everybody is spitty out and keeps up the great work as that would piss me off a bit if people just do exactly what i said i was doin then release it when he has worked so hard on this emu.....or we get plenty of people willing to help and input there own knowlage rather than just do what he says he is doing at the weekend to help in the development of this truely amazing piece of psp homebrew :P

  6. #36
    DCEmu Legend Video_freak's Avatar
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    Quote Originally Posted by sirhax0r
    Wait a sec... how do you change options??? Nothing shows on my 1.5 psp?!
    Start up Daedalus and choose settings. Also, choose a ROM and you get more settings...

  7. #37
    PSP User JD/'s Avatar
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    Quote Originally Posted by gamesquest1
    hope eigther hope strmnNrmn dosnt take too bad a view on all these pre release versions everybody is spitty out and keeps up the great work as that would piss me off a bit if people just do exactly what i said i was doin then release it when he has worked so hard on this emu.....or we get plenty of people willing to help and input there own knowlage rather than just do what he says he is doing at the weekend to help in the development of this truely amazing piece of psp homebrew :P
    I know what you mean i think there have been enough pre releases and StrmnNrmn has worked so hard on this emu for all of the homebrew community at least let him finish of what he says hes gnna do .

  8. #38
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    Quote Originally Posted by Airdevil
    well this is the furthest any n64 emu on the psp has gotten as of today.

    The snes is pretty much full speed using snes9xTYL 0.4

    You will need 1.5 for the ME version though
    there are tons of full speed sound+fps snes emu's.

    i'd like to mention uo32snes9x or something like that as a specific, because it is my personal favorite. the emu's behavior is always "aware" (doesnt miss key presses and / or lag up like TYL), and it's been out since like october 05. uo32 was good all around, ever rom was crisp, sound never glitched, visual never glitched in even the slightest way, gives more options for key mapping, and there was no pausing what-so-ever switching between emu menu and in-game.

    idk why anyone would say such a thing as possible snes for psp..... thats like me, now, in 2006, asking if it will ever be possible to reach space. (it's already been done, many many times lol dum qstn)

  9. #39
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    Quote Originally Posted by Video_freak
    Start up Daedalus and choose settings. Also, choose a ROM and you get more settings...
    Huh? Let em give you an example:
    XMB > Game > Memory Stick > Daedelus > shows gameboot.
    After that the memory stick flashes, and the screen quickly writes some text, then goes BLANK.
    I press start, Memory stick flashes, but the screen is still BLANK.
    Start again, mem sitck flash, some text quickly fills the screen, and it goes to Super Mario 64, which is the only rom I have on my mem stick.
    Thats it.
    And, is there an option for SRAM, or eeprom, or whatever saving in the options? I just beat a few stars, but now theyve gone...

  10. #40
    DCEmu Legend Video_freak's Avatar
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    Try putting more ROMs on it then...

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