Page 1 of 3 123 LastLast
Results 1 to 10 of 29

Thread: Marathon for psp

                  
   
  1. #1

    Default Marathon for psp

    Marathon would own on psp but I would like to know IF someone can port it. its open source.
    http://sourceforge.net/projects/marathon/

  2. #2

    Default

    If it comes to this i'll pay 100 USD (or more) to the person who can port it the psp.

  3. #3

    Default

    Yes, it can be, but will someone ever do it?

    I wish they would...it would be great on PSP!

    If anyone out there has the experience to do it please at least try it....

  4. #4
    Sir Digby Chicken Caesar Darksaviour69's Avatar
    Join Date
    Mar 2004
    Location
    Armagh, Ireland
    Age
    41
    Posts
    7,005
    Rep Power
    50

    Default

    + the maraton data file were release into the public domain, by bungie

    it was ported to the dc
    http://www.dcevolution.net/fps_marathon.php

  5. #5

    Default

    And I believe the gp32.

  6. #6

    Default

    It's also better than maker crappy doom wads. that got old in the mid 90's.

  7. #7
    DCEmu Regular
    Join Date
    May 2006
    Age
    32
    Posts
    422
    Rep Power
    67

    Default

    omg i love marathon i use to play it all the time wheni was 4.

  8. #8
    DCEmu Coder BrooksyX's Avatar
    Join Date
    Feb 2006
    Location
    Washington, U.S.
    Age
    34
    Posts
    1,336
    Rep Power
    84

    Default

    I never played this but it does look pretty sweet. I am sure that the psp could atleast handle the first marathon.


  9. #9
    DCEmu Old Pro Wally's Avatar
    Join Date
    Oct 2005
    Posts
    1,170
    Rep Power
    75

    Default

    PSP could easily handle them all...

    None ever required fast processing power, i mean i could get marathon 2 working on a powerbook 540c with an ~80mhz processor

    Marathon needs to be made for the PSP! (it even has lua coding in it * hint *

  10. #10

    Default

    Of course since most people use windows they are most likeley going to say: "wut is marathon? doom can tap dat!" even though marathon was made a year later and had 3d space along with 3d vision (abillity to look up and down), suppiror gfx to all games at the time.

Page 1 of 3 123 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •