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Thread: gpSP Compatibility Thread

                  
   
  1. #171

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    Ok, I have played minish cap and made it past the map thanks to the new release, but yet again it seems a problem has arisen... You cannot cut grass with the sword, or pick it up, because the sprite does not dissapear, instead it acts as though the call to remove it from the map isnt functioning... just an unlimited supply of grass and etc.

    So Minish cap,

    No cutting with sword,
    No picking up grass,
    = stuck after map acquire anyway...

  2. #172
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    Dragonball Z Buu's Fury crashes as soon as you start it o.o

  3. #173
    DCEmu Newbie cdrdj's Avatar
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    Quote Originally Posted by juv3nal
    In summon night, I keep getting a crash at the first arena fight. I can start fighting and even get the guy down about half life and then it crashes, maybe he uses some kind of special attack that causes a problem? anyone else gotten past the arena fight? is it just my copy of the rom?
    I think it's just you. I've gotten through 6 or 7 arena fights already and around 5 hours in without any problem

  4. #174
    DCEmu Newbie RV2006's Avatar
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    Um I just tried this emulator and I think its great..
    Here's the games I got to work on the psp:
    - Wario Ware: works but crashes randomly
    - Super Puzzle fighter 2 turbo: It works but sound is choppy, and game kinda half crashes after a match(but if you wait a little, it sudenly springs back to life)
    - Tetris Worlds: Works if you're very very patient. It looks like it won't work, but if you wait, it unfreezes. It happens all the time in the main menu, but ingme its perfect
    - Colums Crown: Perfect
    - Metal Slug Advance: Perfect
    - Megaman Zero: Perfect
    - Boulder Dash EX: Perfect
    - River City Ransom EX: Perfect
    - Megaman battle network 5: crashes after menu
    - Oddworld: Munch's Oddesy: Works good
    - Alien Hominid: Abolutely PERFECT!
    - Street Fighter Alpha 3 Upper: Works really good, but practically unplayable becasue the Dpad on the psp is too flat and the arrow keys to far apart, so you can't do special moves (well unless your vega, blanka or M.Bison).Has some sound issues

    I hope my report was useful to you...

    There is only one slight niggle to it and that is you can't exit the game and choose another without resetting the psp. If thats fixed then I'll love this emulator even more!!

  5. #175

    Exclamation gpSP complete compatibility list project

    Hi everyone,

    To face the upcoming questions about what game will work with the new builds of gpSP, i have decided to create a regulary updated list of compatibility.

    For now, i have tested 300 roms, with gpSP 0.6. These ares roms number 300 to 600 from the well known list of gba roms (actually the last is about number 2200, i think...).

    The compatibility list is coming with a system of notation... see by yourself.

    Next week will come a new addition of 300 roms (number 1 to 299) .

    Each time a new build of gpSP will be released, i will update the list, trying the previous non-working roms first .

    Give me your opinion and if there is errors in the list, mail me at [email protected]. Please mail me only for the roms currently in the list, the others will come in the next weeks .

    I must ask to the webmasters to allowed me to upload zip files, that contains of excel version of the list, please... it will be easier.

    If you want to use the list and convert it into html for your website, please mail me. Thanks

    now just a copy/past to see what information it contains

    yes :the game is running
    crash :crash with the well known blue screen "sorry but your psp has just crashed"
    crash :screen freeze

    sound : ooo=perfect ; oo=some scratch noises ; o= gives headaches

    game : ooo=perfect ; oo=bugs but playable ; o=bugs and unplayable

    frameskip = the configuration for the best gameplay/graphic/sound quality

    Size (octet) - number - name Run Sound Game Frameskip commentary

  6. #176

    Default gpSP compatibility list project

    oups html code didn't work
    is there an administrator that show the project as an important post ???

  7. #177

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    Quote Originally Posted by benclaff
    oups html code didn't work
    is there an administrator that show the project as an important post ???

    Nice list thus far.

    Any chance you might change the Sound or Game columns to use different characters in future versions?

    For instance have the Sound use "ooo" and the Game one use "xxx" instead.

    I was trying to parse the list a little from a command line and if those were changed it would be a lot easier.

  8. #178
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    Quote Originally Posted by benclaff
    oups html code didn't work
    is there an administrator that show the project as an important post ???
    Very good list O.O Helped me alot =D thx

  9. #179

    Post gpSP compatibility list project, little modif

    Hi !
    Lazertag, i have followed your good idea and correct the list for some games. Here the new list

  10. #180
    DCEmu Legend ACID's Avatar
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    Thansks benclaff for the list.

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