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Thread: 3D Engine Demo - Endless Wolve Story

                  
   
  1. #21
    Dcemu Coder
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    thanx iball.
    And well, maxmedia wont work.
    There are 2 ways of flashcards which are supported:
    -GBA-SLOT with build in ram to hold roms (32MB)
    -NDS SLOT (Just NinjaSD)

  2. #22
    DCEmu Pro iball's Avatar
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    Quote Originally Posted by Payk
    thanx iball.
    And well, maxmedia wont work.
    There are 2 ways of flashcards which are supported:
    -GBA-SLOT with build in ram to hold roms (32MB)
    -NDS SLOT (Just NinjaSD)
    So how close to complete are you on this?
    And how's the weather in Hamburg?
    Frankfurt is kinda clear...about to go do a beer run through Sachsenhausen.

  3. #23
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    Haha LOL...Well weather is $#@!ty like everyday. i had to work outside and for some minutes it rained...How close to complete it? Well the generaly render engine just needs some tweaks and some effects more. But script/fight related things are missing or not enough. So to have a playble game i need maybe 1-2 months. To finish it much more. I want to make cooperative modes, costumizable characters and lots of stuff....maybe it never will be finished....endless wolvestory...

  4. #24
    DCEmu Newbie vinr's Avatar
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    do you think youmight ever make this to be compatible with the maxmedia player?

  5. #25
    DCEmu Pro iball's Avatar
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    Quote Originally Posted by vinr
    do you think youmight ever make this to be compatible with the maxmedia player?
    I would hope not. That thing needs to die a horrible death.

  6. #26
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    hehe...The thing is i cant make it compatible without having it . Since MaxMedia doesnt release a lib for accesing their device, and since i cant test and try to hack...its imnpossible...sorry...even when i would have it it would be hard...

    From that moment on, i had a ninjads, it was like going with the dog for walk to support it. They have a lib to acces it, in a way a coder loves it. The opposite of maxmedia...it was not made for that... sorry

  7. #27
    DS LUA Coder Junixx's Avatar
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    Doesn't schism have a fatlib for the GBAMP? (sorry random question)

  8. #28
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    Yes chishm has one...Its a good lib...The NinjaDS lib is based on that (or made together with chishm).
    But it doesnt support maxmedia.
    For gbamp, u will hv to wait a bit...i will buy one soon... I could implement fatlib as well....The thing is KOSFS(romdiskfs) supports more without rebuilding all. That NinjaDS support,was just made because i hv one. Wanted to test it, of course...
    (I will buy gbamp, to plugin a hdd...then i will try to run my next app via hdd ...shouldnt be that hard)

  9. #29
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    It has been ages since I have seen an update on the status of this project. Has it been completely abandoned?

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