Good to hear from you.
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Taken from http://www.strmnnrmn.blogspot.com:
I've made some great progress on getting the new clipping code working with the PSP's VFPU. Actually, so far I've just been working on getting various matrix/vector routines and the transform and lighting (TnL) code working with the VFPU and I'm seeing very good results so far. The TnL code is around 2-3 times as fast running through the VFPU compared to the CPU. This gives around a 0.5-1.0fps speedup in the various roms I've been testing.
Unfortunately I have to put the clipping work on hold until the end of the week as I'm heading home for a few days to see my family.
-StrmnNrmn
Below are a few amusing 'outtakes' as StrmnNrmn was trying to get the VFPU TnL code working:
Good to hear from you.
Image's arent showing
secret message!
I used to have a signature here.
They're showing on mine..hang on I'll edit the post.
EDIT:
Now can you see the pictures?
i can't see any pictures.
How come? I can see them..well if you want to see them then go on the official site http://www.strmnnrmn.blogspot.com.![]()
2 pics work now![]()
secret message!
I used to have a signature here.
LOL! Funny pictures!
haha brilliant pics, good to see just how much a game can be messed with haha
how easy would texture smoothing be to implement…? seems like a good idea
ive edited the newspost
go to his site for the screens![]()
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