how would i set attack and defence points to each image/card, could i use variables and could it be used to determine how many life points to subtract.
can somebody please tell me what I'm doing wrong with my lua script?do the images work if they are jpeg? the menu works
but this part doesnt-- EVILMANA.COM PSP LUA CODEBASE
-- www.evilmana.com/tutorials/codebase
-- Menu
-- SUBMITTED BY: KIWI
red = Color.new(255, 0, 0)
white = Color.new(255, 255, 255)
--Variables
Select = 1
maxSelect = 2
oldpad = Controls.read()
--loop
while true do
pad = Controls.read()
screen:clear()
--checar decicion
if pad:up() and oldpad:up() ~= pad:up() then
Select = Select - 1
end
if pad:down() and oldpad:down() ~= pad:down() then
Select = Select + 1
end
if Select > maxSelect then
Select = 1
elseif Select <= 0 then
Select = maxSelect
end
if Select == 1 then
screen:print(334,202,"2 PLAYER", red)
screen:print(334,220,"EXIT",white)
end
if Select == 2 then
screen:print(334,202,"2 PLAYER", white)
screen:print(334,220,"EXIT",red)
end
if pad:cross() and Select == 1 then
dofile("duel.lua")
end
if pad:cross() and Select == 2 then
break
end
screen.waitVblankStart()
screen.flip()
oldpad = pad
end
and here is the rar of all the images and the script and the script.cmd but i have removed the sound beacause it was 10 mb so just delete the line of code that says , i am trying to make a game but i have to make the title screen first, any help would be much appreciated.--IMAGES
background = Image.load("YUGI BACKGROUND.png")
title = Image.load("title.png")
card1 = Image.load("SDY-001.jpeg")
card2 = Image.load("SDY-002.jpeg")
card3 = Image.load("SDY-003.jpeg")
card4 = Image.load("SDY-004.jpeg")
card5 = Image.load("SDY-005.jpeg")
card6 = Image.load("SDY-006.jpeg")
card7 = Image.load("SDY-007.jpeg")
card8 = Image.load("SDY-008.jpeg")
card9 = Image.load("SDY-009.jpeg")
card10 = Image.load("SDY-010.jpeg")
card11 = Image.load("SDY-011.jpeg")
card12 = Image.load("SDY-012.jpeg")
card13 = Image.load("SDY-013.jpeg")
card14 = Image.load("SDY-014.jpeg")
card15 = Image.load("SDY-015.jpeg")
card16 = Image.load("SDY-016.jpeg")
card17 = Image.load("SDY-017.jpeg")
card18 = Image.load("SDY-018.jpeg")
card19 = Image.load("SDY-019.jpeg")
card20 = Image.load("SDY-020.jpeg")
card21 = Image.load("SDY-021.jpeg")
card22 = Image.load("SDY-022.jpeg")
card23 = Image.load("SDY-023.jpeg")
card24 = Image.load("SDY-024.jpeg")
card25 = Image.load("SDY-025.jpeg")
card26 = Image.load("SDY-026.jpeg")
card27 = Image.load("SDY-027.jpeg")
card28 = Image.load("SDY-028.jpeg")
card29 = Image.load("SDY-029.jpeg")
card30 = Image.load("SDY-030.jpeg")
card31 = Image.load("SDY-031.jpeg")
card32 = Image.load("SDY-032.jpeg")
card33 = Image.load("SDY-033.jpeg")
card34 = Image.load("SDY-034.jpeg")
card35 = Image.load("SDY-035.jpeg")
card36 = Image.load("SDY-036.jpeg")
card37 = Image.load("SDY-037.jpeg")
card38 = Image.load("SDY-038.jpeg")
card39 = Image.load("SDY-039.jpeg")
card40 = Image.load("SDY-040.jpeg")
card41 = Image.load("SDY-041.jpeg")
card42 = Image.load("SDY-042.jpeg")
card43 = Image.load("SDY-043.jpeg")
card44 = Image.load("SDY-044.jpeg")
card45 = Image.load("SDY-045.jpeg")
card46 = Image.load("SDY-046.jpeg")
card47 = Image.load("SDY-047.jpeg")
card48 = Image.load("SDY-048.jpeg")
card49 = Image.load("SDY-049.jpeg")
card50 = Image.load("SDY-050.jpeg")
cardback = Image.load("about_fraud_back_auth.jpeg")
-- COLOURS
black = Color.new(0, 0, 0)
white = Color.new(255, 255, 255)
blue = Color.new(0, 128, 255)
red = Color.new(255, 0, 0)
green = Color.new(0, 255, 0)
-- sounds
introsnd = Sound.load(("Yugioh GX English theme.mp3")
screen:blit(0, 0, title)
while true do
screen.waitVblankStart()
end
ps. this is just the beta: version1.0 will have 50 cards, and version 2.0 will have 100 cards, and that might be it, but if people like it i will continue to0 update it
how would i set attack and defence points to each image/card, could i use variables and could it be used to determine how many life points to subtract.
Dont Do That If I Could Help I Would But Im Not Home Im Using My Cell Phone So I Cant Help
No It Can Play A Lot More And You Could Store Attk And Def Points In A Table
here is an example of what the cards on the game will be like, the big one is the card when it is in your hand and the little one is the card when its on the field
is this table good enough for this type of game, the table is for this card, here is the table
or should the table be like thismystical elf = { 800, 2000, 4, "[spellcaster]" }
mystical elf[1] = "attack"
mystical elf[2] = "defence"
mystical elf[3] = "level"
mystical elf[4] = "type"
ps> how do i make it so when that card id selected that information is printed to the screen next to it:confused:mystical_elf = { 800, 2000, 4, "[spellcaster]" }
attack = mystical_elf[1]
defence = mystical_elf[2]
level = mystical_elf[3]
type = mystical_elf[4]
do i do this
screen:print(100, 100, mystical_elf[1],green)
screen:print(100, 140, mystical_elf[2],green)
screen:print(100, 180, mystical_elf[3],green)
screen:print(100, 220, mystical_elf[4],green)
No It Cant Play Mp3 But Why Would U Convert Them To .it It Could Change A 3meg Song To 300kb And Ill Help U When I Get Home
ok ps
i have edited my script and thought it would work but it still doesnt, and i have no ideah why. here it is, i was just trying to load the background.
--IMAGES
background = Image.load("YUGI BACKGROUND.png")
title = Image.load("title.png")
card1 = Image.load("SDY-001.jpeg")
card2 = Image.load("SDY-002.jpeg")
card3 = Image.load("SDY-003.jpeg")
card4 = Image.load("SDY-004.jpeg")
card5 = Image.load("SDY-005.jpeg")
card6 = Image.load("SDY-006.jpeg")
card7 = Image.load("SDY-007.jpeg")
card8 = Image.load("SDY-008.jpeg")
card9 = Image.load("SDY-009.jpeg")
card10 = Image.load("SDY-010.jpeg")
card11 = Image.load("SDY-011.jpeg")
card12 = Image.load("SDY-012.jpeg")
card13 = Image.load("SDY-013.jpeg")
card14 = Image.load("SDY-014.jpeg")
card15 = Image.load("SDY-015.jpeg")
card16 = Image.load("SDY-016.jpeg")
card17 = Image.load("SDY-017.jpeg")
card18 = Image.load("SDY-018.jpeg")
card19 = Image.load("SDY-019.jpeg")
card20 = Image.load("SDY-020.jpeg")
card21 = Image.load("SDY-021.jpeg")
card22 = Image.load("SDY-022.jpeg")
card23 = Image.load("SDY-023.jpeg")
card24 = Image.load("SDY-024.jpeg")
card25 = Image.load("SDY-025.jpeg")
card26 = Image.load("SDY-026.jpeg")
card27 = Image.load("SDY-027.jpeg")
card28 = Image.load("SDY-028.jpeg")
card29 = Image.load("SDY-029.jpeg")
card30 = Image.load("SDY-030.jpeg")
card31 = Image.load("SDY-031.jpeg")
card32 = Image.load("SDY-032.jpeg")
card33 = Image.load("SDY-033.jpeg")
card34 = Image.load("SDY-034.jpeg")
card35 = Image.load("SDY-035.jpeg")
card36 = Image.load("SDY-036.jpeg")
card37 = Image.load("SDY-037.jpeg")
card38 = Image.load("SDY-038.jpeg")
card39 = Image.load("SDY-039.jpeg")
card40 = Image.load("SDY-040.jpeg")
card41 = Image.load("SDY-041.jpeg")
card42 = Image.load("SDY-042.jpeg")
card43 = Image.load("SDY-043.jpeg")
card44 = Image.load("SDY-044.jpeg")
card45 = Image.load("SDY-045.jpeg")
card46 = Image.load("SDY-046.jpeg")
card47 = Image.load("SDY-047.jpeg")
card48 = Image.load("SDY-048.jpeg")
card49 = Image.load("SDY-049.jpeg")
card50 = Image.load("SDY-050.jpeg")
cardback = Image.load("about_fraud_back_auth.jpeg")
-- COLOURS
black = Color.new(0, 0, 0)
white = Color.new(255, 255, 255)
blue = Color.new(0, 128, 255)
red = Color.new(255, 0, 0)
green = Color.new(0, 255, 0)
screen:blit(0,0,background,false)
screen.flip()
screen.waitVblankStart()
end
I wish i was at home to help. Hope fully the good gizmo can help sooner then i can. All i can say is everithing he said is correct.
lmtlmt you can see he is not onlyne right now by the red button on under his avatar. So try not to keep on double posting for no reason. Now go under member list and hunt down a lua coder and send them a Pm if they can help they will trust me.
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