looks great![]()
Hey, this is still very beta, and im showing you a very early version of the first level of perfect dark, the HUD will be changed as it is the template from the goldeneye hud along with the weapons as i was not sure what kind of wad would work with DSDOOM. Anyway, enjoy! Demo 1 coming soon!
The picture of the DS wasnt too good quality so i showed what it looks like if the photo is good quality by showing it on a pc doom level editor.
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looks great![]()
Wow thanks! First reply from the man who created DCEmu! Ive just added in some doors, similar to the ones on perfect dark.
Looks nice, first DS doom mod![]()
Originally Posted by CPU_Smarts
Well first mod designed for Ds, but not the first DS mod.
Anyways its looking great, its something i want to get into, kudos for getting down and doing it, and coming up with an original idea for a mod, i cant wait for this mod![]()
oh btw how can you do this? any links to sites that would help me? i might be interested in something like this
Yeah, you have to use Doombuilder and have the doom.wad and doom2.wad file to begin editing, also wintex is a good app for changing graphics and sounds.
I just found out that ZDoom is a better choice as you can have jumping ,crouching, aiming and as many weapons as you want, the whole thing is not limited as prboom, which DSDOOM uses, i dont think this project will carry on unless DSDOOM can begin to support Zdoom and not just Prboom. Was there any confirmation that they would be addnig more support for other doom engines?
this is cool but can't I put that music I like on doom
and how if I could do this
did you rip all the textures from the n64 rom and just size them down? because that would make it so much easier![]()
Thanks Zac, ill mess around with it and see if i can do anything.
:Edit:
Um...nvm...
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