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Thread: DS Lua Tutorials

                  
   
  1. #11
    DS LUA Coder Junixx's Avatar
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    Yay the sprite tut id finished....hmm....lol i might as well say i need everything (or well most) of the rest things, i took a look at the Snowball Battle lua game by Angor, turns out i think i need to use funtions to switch my screen and i couldn't figure out how they worked with that long script

    :Edit:

    I probably won't work on it tonight much because i've worked on it for the past 2 night almost constantly and i want to take a break so i wont get sick of it

  2. #12

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    I dunno if some of the tutorials are very necessary, because you can read all about lua at http://www.lua.org/pil

    But DSLua is still a bit different.

  3. #13
    DCEmu Old Pro The Hombrew Hunter's Avatar
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    Yeah, I'll wait for it ALL to be finished, and make an updated-graphic Donkey Kong or sometin.

  4. #14
    DS LUA Coder Junixx's Avatar
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    Well i made my own sprite (16 frames 4 up/down/eft/right) with my wonderful paint skillz (hah yea right) and got it loaded and moving to the right...and moving..and going...and going...and going, jsut like the energizer bunny, but i cant seem to get it animated, once i do that I'll need to add controls to it....hrm...for another day though i suppose

  5. #15

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    Quote Originally Posted by The Hombrew Hunter
    Yeah, I'll wait for it ALL to be finished, and make an updated-graphic Donkey Kong or sometin.
    Unfortunately the creator of DSLua, waruwaru, has been gone for months, he seems to have dissappeared. We couldn't find him active on any sites that he was a member of (at least with the name waruwaru). But DSLua still works pretty good.

  6. #16
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    I personally, would like to see the file I/O tut.

  7. #17
    DS LUA Coder Junixx's Avatar
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    Quote Originally Posted by Jeremysr
    Unfortunately the creator of DSLua, waruwaru, has been gone for months, he seems to have dissappeared. We couldn't find him active on any sites that he was a member of (at least with the name waruwaru). But DSLua still works pretty good.
    Yea i wonder where could he be? i mean he wouldn't just abandon it without saying hes not working on it anymore/releasing the sources would he?

    Anyway i got my menu partially working, I'm having a problem with the stylus inputs not working when i want them to.. :S

  8. #18

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    Quote Originally Posted by brennxn
    I personally, would like to see the file I/O tut.
    I'm still trying to figure it out...but daltonlaffs at the DSLua forums knows about them it seems like. So if I can't figure them out he'll help. But so far I think I'm probably doing them in order. BTW there is some i/o information here: http://www.lua.org/pil/21.html and there is some information in the examples, so look in there if you don't want to wait.

  9. #19
    DS LUA Coder Junixx's Avatar
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    Hm, for some reason i can't get to the DSLua forums, so i will just ask it here:

    Is there a way to go back to part of the script? such as if you have a credits screen and you need to loop back to the main menu? I think there is a command to do this but i dont know it >.< please help

  10. #20

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    There is no "GOTO" in lua, but one way to do things is put all the majour parts of your game each in their own function then call those functions. Or put your entire game in a while loop so that when you break out of the loop it will restart to the title screen.

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