what?Originally Posted by jshum9999
if you were previously using the GTA eLoader, then you don't need to change anything in the homebrews, it all loads back the same.
i dun think so...but i did so that if some homebrew can't be run on this eloader, i'll always have my gta as backup..lol
what?Originally Posted by jshum9999
if you were previously using the GTA eLoader, then you don't need to change anything in the homebrews, it all loads back the same.
don now\Originally Posted by razorak
i made this news before thewebimaster, and maybe he deleted it and posted again, is this fair? it wasn spam or amtagainst rules, it was just news, and hje delete it and osted his own, the samde, got it?
maybe you posted while he was still typing up his post and linking everything, then he deleted it because it was extraneous and not as well written. Either way, don't really worry about it.Originally Posted by vladiftodi
yup, no need to worry, because the webmaster is bada$$![]()
All my emulator ports work fine but not pspvba ...Originally Posted by razorak
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May be with the tiff, we don't have a lot of RAM available ... i don't know.![]()
Are you guys doing anything special to make DGen and snes9xTYL to work, or just booting them up?
what i mean is, can i play GTA like it was normally intended, and STILL have access to homebrew?Originally Posted by Zourn
Also, I tried the loader and snes9xTYL the menus would load, but when you try loading a game, it'll freeze in a black screen.
gpSP v0.6 doesn't work, but v0.5 loads the menu. When i try loading a game, it says that there was an error loading it.
Quake works really well.
Hope this helps.
Good work Fanjita and Ditlew. Keep it up!!!
you could with the gta loader, all you had to do was make a backup of your save on the pc, instal eloader then copy your save back, then it would start gta and if you wanted eloader youd just load eloader from the load menuOriginally Posted by jshum9999
maybe this tiff is just as memory greedy as the 2.0 tiff exploit wasOriginally Posted by ZX-81
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