Nice metal slug sig. but you double post broadus
Nice metal slug sig. but you double post broadus
I wasnt comparing the Dreamcast's processor to the PSP's BUT the PSP obviously can handle a bit more than the DC and one of those things being Quake 3. I would seriously doubt a lone coder without inside info could make a playable port of Q3 to PSP but it shouldnt too much of a problem for a comercial developer. I would not put it out of the range of possibility for a single coding cowboy though.
yup, everything is possibleOriginally Posted by Acidburn05
...look at downgrading it was once said to be impossible, now we have a 2.71 D/Ger...look at the N64 emu it was once said to be impossible, now mario 64 is nearly perfect(along with some other games)...custom firmware...devhook...mp3's played on the XMB...hopefully a PS1 emu
...and yes as Acidburn said a fullspeed GBA emu
...so nothing is impossible
XBOX 360 EMULATOR FTW!!!!It's possible. Nothing is impossible. If we had insider secrets and a whole team, it could be accomplished.
Am i the only one that thinks its ironic that windows ce's abreviation is wince???
I wonder why ID software didnt try and bring Quake 2 and quake 3 to psp, I dont really think that it would even be that hard for them to port. They made doom and doom 2 for gba.
Quake 3 is possible on the psp.
and the dreamcast is more powerful than the psp (for 3d gaming).
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