News via http://www.xbox-scene.com/xbox1data/...EAnbSsBQxh.php

Hyper_Eye released a new version of Odamex for the Original Xbox:
[QUOTE]
Today is the 17th birthday of Doom and I am pleased to announce the release of Odamex 0.5.1 for all platforms including Xbox. This release has many Xbox bug fixes as well as the addition of chat macro support which allows Xbox players to communicate using the controller. Please read the updated README.Xbox to learn about the chat macro feature as well as the new default controller scheme. If you have played Odamex on your Xbox before you may want to reset your configuration settings so that your controller bindings will update to the new defaults. You can do this by selecting "Reset to defaults" at the bottom of the Odamex options menu.

What is Odamex?
Odamex is a modification of DOOM to allow players to compete with each other over the Internet using the client/server architecture. Odamex also provides a feature-rich single-player engine.
Please see the general README provided with Odamex for a thorough description of Odamex and its features.

General Odamex Changes:
* Fixed DirectX palette issues on Windows Vista/7
* First pass of zdoom map support including acs, mapinfo (classic)
* Scoreboard fixes
* Higher resolutions supported
* Various bug fixes and more

Odamex Xbox Changes:
* Chat macro support
* Fixed a bug that makes retrieving/refreshing the server list many times faster on affected Xbox's.
* Fixed DEH/BEX patch loading (mods like Batman Doom and GoldenEye load correctly)
* The player color sliders are now usable
* The launcher loads Odamex properly when it uses a long path name
* odamex.xbe can be launched directly from an XBMC shortcut with command-line parameters using the tag
* Various other bug fixes

Official Site: http://odamex.net/