Canned Corn, the project manager of Sonic 2 HD over at SonicRetro made an announcement today along with the release of a teaser video of a very promising homebrew project.
Tonight marks the World Premiere of Sonic 2 HD! For the first time since the project’s technical demonstration in 2008, the curtain has been pulled away to let the world see what Team S2HD has been building up. We hope this answers many of the questions long-time fans of the project have had, and that everyone is just as excited as we are for what’s to come.
For those who haven’t seen S2HD since the Tech Demo, you’ll notice that just about everything has been rebuilt from the ground up. What isn’t as obvious is that everything behind the scenes was scrapped as well: shortly after the Tech Demo’s release, the engine used was thrown away in favor of an even more accurate engine in the works–one capable of far more expansion than was originally imagined. In the year that followed the art direction also saw massive changes, and, from late spring of 2010, the finalized art style brought about the last wave of changes to everything that had been created previously. All of Sonic’s movement frames were redone. All the Badniks were scrapped and redesigned. Many of the level art assets underwent the same treatment. The result of these changes is reflected in what you now see.
By the fans, for the fans, spread the word: the alpha release of Sonic 2 HD will arrive Q1 2011!
Jump to the DCemu Forums to see the teaser video!
There was a bit of negative feedback in the SonicRetro community over the similarity of the teaser video with Sega's marketing ploy back when Project Needlemouse was announced as Sonic the Hedgehog 4. Personally I can't wait for this homebrewed high definition version of one of the greatest Sonic games ever made. Once again Sonic fans seem to be trumping Sega in quality Sonic games. The physics already blow away Sonic 4's floaty jumps and sticky walls.
Keep checking SonicRetro, it's hosted Sonic 2 HD blog and of course here at DCEmu for further updates on this wonderful project.
Last edited by Kaiser; January 17th, 2011 at 03:31.
Hopefully, there will be a PS3 port.
a psp port please but i do have a ps3 that would be nice so would a wii version
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