sweet, I need to try this game
wosret posted a new version of his game for the Nintendo DS, heres whats new:
New features:
The MAIL bug that caused crashes and strange items to appear should now be fixed when compiling under Linux.
The tileset data has been moved to main RAM. This means no more limits on tile sizes, but you must be sure to set tile_width and tile_height correctly or the game will probably crash. Also, keep the tiles a reasonable size or you may run out of RAM for the game to use.
Some help files have now been included with the binary distribution. All the options on the help menu should work now.
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Is this work with Ds-Xtreme?
so what's this thing do.. is it like a browser or something?
i tried it on my xtreme and it didn't work.
i'm getting a passcard just to play this game.
hope it works with my gba flash card on my ds.
cool.. i'll try it out then.. i play a couple of muds (DBE and Duris) so this should be fun for me
Are the tiles and text supposed to be this tiny? This is awesome work, and I'd love to carry Nethack around with me, but the graphics are so small as to make the game unplayable for me. ASCII mode is almost usable, but is there any way to "zoom in," so to speak?
Yes, this looks cool. But on my Supercard, the tiles and text are all squished and unreadable.
So near so far!
On the author's site there is an alternate tileset that is slightly larger, but it is an ascii tileset. Make sure if you have a ds-lite that you are not in sub-pixel font mode which will be illegible. The problem is that nethack and variants are based on a standard terminal size with a width of 80 characters. The closest the ds can get to this is 64 characters with a font width of 4 pixels. If you want another alternative, try Donnie Russell's GBA ports of hack and rogue. With just one screen of smaller size they are a lot more legible, at the expense of a touchpad keyboard, but I personally find touchpad keyboards a pain in the arse for gaming.
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