looks good, nice game![]()
Octobinz posted a new video of his Homebrew game for the DS:
Hi.
New video is aviable.
Showing GUI and inventory.
Aviable a http://www.developperstune.com/Edemptia/
I agree, it looks good so far. But when will the game likely be finished?
Hi there !Originally Posted by Aryn
The game developpement started 2 month ago. The game is far from being finished.
We have to create all backgrounds in relation with the scenario, many sprites and i still have to code battle system (one of the hardest part).
Regards,
OCtobinz
Hmhmh its an odd way to do that...tiling is better. The collison detection could then depend on that tiles. It will be much easier to make maps then!
here is an example:
http://teamnnc.free.fr/phpBB2/viewto...48b365650133b4
The screenshot is wrong...thats a newer project not palib based.
There should be a source....if not notify me.
Its very easy to add maps based on this system. You dont need to creat bitmaps as BGs.
Your project looks promissing to me
Nice, i will stay tuned!
I'm not sure i understood what you said XD.Originally Posted by Payk
Of course, engine is tile/map base (for collisions too, of course), except for battle system wich is a BMP BG with sprites on it.
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