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Thread: Mobile Assault v1.7.3

                  
   
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    Default Mobile Assault v1.7.3

    News via http://www.psp-ita.com/4431-328-Mobi...lt_v1.7.3.html

    At a distance of some time since the last release here is that teams CodeTactics back to update its most famous games for PSP homebrew. We speak of course of the Mobile Assault REMAINING that without a doubt one of the best amateur creations landed on the PSP and now it comes to version 1.7.3


    Mobile Assault allows us to fly a military helicopter in various war scenarios with a series of missions that have nothing to envy to the retail products. All with a sector characterized by audio / video very nice and isometric.
    The version 1.7.3 adds the tutorial missions and brings to 27. In addition goes to fix some bugs in the HUD, the missions and some weapons already in the game. Beyond bug fixes improves the playability and management posts at stake.
    Following the changelog and download link.

    [Additional info: Changelog]

    .: Changelog:.
    v1.7.3
    Features
    * Added a tutorial mission.
    * Added to 27th Mission Called 'While They're Down'. Bug Fixes * Fixed bug where restarting the mission May result in the selected weapon to the weapon Indicated Being Different on the HUD. * Fixed bug with the mission 'A Dish Not To Break' where the mission Did not fail if the radar site is captured Within 120 seconds. * Fixed bug where the cannon of a crashed helicopter was not fading out with the Rest of the helicopter. Improvements * AI helicopters fly Slightly Slower than the player. * When landing at a helipad, the helicopter will automatically align know Itself as to land at the center of it. * In game messages can now display on top of the panel upgrades (When used from a helipad). * Fixed lots of typos in the in-game messages.


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