via http://www.aep-emu.de/PNphpBB2-file-...c-t-17339.html
D2X-XL is an OpenGL-port of Descent II.
Supported platforms are Linux, Mac OS X and Windows.
Quote:
updates since last AEP reported release 1.15.239
v1.15.243
Fixed: A bug in secret level handling could cause program crashes
v1.15.242
Fixed: Removed a few bugs that under rare circumstances could cause program crashes
v1.15.241
Fixed: Joystick deadzones weren´t properly set after loading a player profile
Fixed: Fire wasn´t rendered properly when soft particle blending was disabled
Changed: Reverted a collision handling related change that apparently prevented proper sliding of the player ship along walls and around corners
Improved: HUD messages won´t show on screenshots
Improved: HUD and RADAR will not be rendered during the player ship explosion sequence anymore
New: Robots firing fusion guns will have a 3D shockwave effect
New: Mods can now have level specific loading screen background images
New: Mods can now have level specific loading screen background images
v1.15.240
Fixed: The heavy fighter´s shield could be charged to 200% with an energy -> shield converter
Improved: Player ships will not endlessly bounce off walls when being driven against them while having thrust
For the complete changelog, please visit the official site
http://www.descent2.de/
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