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Thread: PSPSIM: A SamCoupé Emulator for PSP v1.0.3

                  
   
  1. #31
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by mr_nick666
    Mailed Simon Owen (the creator of SIMcoupe) about implimenting a save feature and he said:

    Good to know , we are now waitting for his release and then i will integrate change in pspsim
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  2. #32
    DCEmu Old Pro mr_nick666's Avatar
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    Quote Originally Posted by zx-81
    Good to know , we are now waitting for his release and then i will integrate change in pspsim
    I know short posts are frowned upon but...

    LEGEND!

  3. #33
    DCEmu Old Pro mr_nick666's Avatar
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    Hey ZX! Youve been quiet for a while Any thoughts on porting the game Manic Miner to the PSP? (theres loads of versions out there - Andy Noble's version being perfect! ) Go on!

  4. #34
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by mr_nick666 View Post
    Hey ZX! Youve been quiet for a while Any thoughts on porting the game Manic Miner to the PSP? (theres loads of versions out there - Andy Noble's version being perfect! ) Go on!
    Hi Nick,

    Sorry, but i don't think the source is freely available, and anyway, actually i haven't enough spare time to develop anything on PSP
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  5. #35
    DCEmu Old Pro mr_nick666's Avatar
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    IF you ever get the chance... Theres sources here... http://retrospec.sgn.net/game-links.php?link=mm or http://icculus.org/homepages/aspirin/manicminer/ or http://homepage.ntlworld.com/wholeho...wpc/index.html or http://www.andynoble.co.uk/games.htm
    __________________ One of them is a Linux port done in a few hours....

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