Apparently its the developers fault. And not the controllers.
I'll have to pin the blame on the developer if something goes wrong, not on the system
Apparently its the developers fault. And not the controllers.
if it is the develpoers it'll be soo poo.
Red Steel cannot flop on something like this. Im expecting this game to do what golden eye did for the n64.
Gamespy is just hating on Nintendo's system. I'm sure the tester favored another system over Nintendos'. Hell, maybe the tester doesn't even know how to play console games.
another thing, maybe Gamespy's tester got his/her a** handed to him/her while testing it in front of a large group of people, then felt ashame a blame it on the system's controller...what a weak player.
Let us send emails to Lucas Arts about how much we would like adventure games (grim fandango/monkey island/etc.) on the Wii.
Here you can contact Lucas Arts:
http://yodashelpdesk.lucasarts.com/e...s=Windows%2098
i realy hope they fix it, my ds lite is also giving me alot of problems, i got it 2 days ago and it came with a yellow bottom screen and a dead pixel, then yesterday i returned it for a new one, and it also has a dead pixel, tomorrow i'm gonna try one more time, and if it is still messed up, then i will have no choice but to get my money back and wait until this is fixed.
IGN said that you had to be 6-7 feet away from the tv for it to work properly. maybe they were too close.
there is no way nintendo would relase anything that wouldn't work. I don't beileve it.
Yeah, in the IGN video the guys comments that the controller is not as accurate when closer to the screen and indicates that when he tried previously at about 6 feet it was more accurate. At trade shows etc space limitations may be forcing people too close to the screen,
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