Pretty interesting. Sounds like a great evening
Jason Della Rocca is correct about the illegality of the boot code, but let's face it: Just because it's copyrighted SEGA code, it doesn't mean that SEGA hates us for using it :-*
IMO copyrights are aimed to prevent commercial use of ideas & concepts, that aren't yours - to prevent commercial exploitation of other peoples work. That just isn't the case if you take an existing idea and create something "new" out of it (Space Invaders - Galaga, Breakout - Arkanoid) or if you create a game from scratch (Feet Of Fury) but need to use to "copyrighted" boot code by SEGA to get it working on SEGA's platform.
The same is with Beats Of Rage where SNK (Character arts), Yuzo Koshiro (Sound & Music) and SEGA ("Streets Of Rage"are involved with their copyrighted material, know about that, but actually love the product, as it's freeware and some kind of a "fan"-game PLUS of a very high quality... 8)
Copyrights however, do have something negative to it, as copyrights sometimes are misused by companies to stop others from getting their innovations sold, that's what happened when Sony stopped BLEEM! by carrying them to court, knowing that Sony would loose the case anyway, but BLEEM! would went bankrupt in the time beeing.
In Communism as it existed, there weren't any copyrights. Everything created was intended to be used for the good of the whole society without having any kind of repression or punishment when something's reproduced by others for others without personal profit.
On the other hand can't be bad to earn something special for something special that you've created...and to get it protected
That's what made the whole "TETRIS" problem so weird... Nintendo made billions of dollars with selling probably the best game ever created, but Alexey Pajitnikov, for various reasons, never saw the money Nintendo should have paid him.
In Capitalism as it currently exists, there's also a similar interest in something like reproduction without certain restrictions when it comes to certain things like public education, but also applies for other sections of society.
If you have e.g. little record label, you might be interested in someone copying new releases (of a good quality) for his friends (non-commerial purpose), because it's a good advertisement and makes the product or even just the trademark/company known to a new/wider audience.
That certainly isn't the fact with already known companies/trademarks/etc and won't affect the general case of the existance of a 'copyright' itself nor shouldn't - no, can't! - be seen as a warez-promoting statement. Copyright still means copyright, that should especially be taken serious by a site like ours that is open to the general public and has interest in taking responsibility for creating an enviroment suitable for creative people to independently release commerical products for Dreamcast, even if the boot code itself still might be "illegal", seen from a certain point of view.
There was a case that Nintendo has lost, I think it was against Tengen, Wisdom Tree, Accolade, Color Dreams or....however it was to fight for the possibility to create and sell games without official Nintendo license but using the neccessary code to get the games/programs working (on a NES).
Chris
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