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Thread: Daedalus "Spiff Up" V1.0 - Nintendo 64 Emulator for PSP

                  
   
  1. #1
    DCEmu Old Pro Wally's Avatar
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    psp Daedalus "Spiff Up" V1.0 - Nintendo 64 Emulator for PSP

    Daedalus "Spiff Up" AKA Daedalus Wally
    V 1.0

    Hi everyone,
    New release of Daedalus Wally for everyone to enjoy. There are no optimizations done but there are many graphical fixes to share.
    My aim is to complete the graphical side of daedalus so that StrmnNrmn can concentrate on the optimizations, compatibility and speed side also to keep the waiting game at ease

    Improvements:
    Micro Machines - Generally not much improvement, however characters are now visible and map is slightly better.

    Super Smash Bros :

    Characters are now all once piece (Yes i know they have no facial detail and some look funny but this will be fixed in the future.)
    Intro is now fun to watch
    Nintendo logo is visible @ start (i need to know if its red or not)

    Pointer is visible but then disappears when you move it off the stage

    -----> NOTE TO GET THIS GAME PLAYABLE TURN DYNAREC OFF <------
    Note : This doesnt seem to be getting ingame without support of PSPlink, quite an odd bug really, i swear to you it goes ingame. Here is a screenshot to support my claim


    World is not enough:
    Not many fixes here except the carpet is red where you start and walls have less black dots, this needs more experience

    Diddy Kong Racing:
    Some Text at start
    Im trying to figure out why it stays blue,
    I think it has something to do with the way the blending is done

    These fixes may fix some other problems in some other games, however its not guaranteed

    There is still a lot to learn, a lot to implement etc but eventually it will be all done**

    This wouldn't have been possible without:
    sRoon - Providing mux files and feedback
    Infernomax - Testing & feedback & Mux files
    Briggzy11 - Testing & feedback & Mux files
    Video_Freak - Testing & Feedback
    Tatsujin - Providing mux files and feedback
    SkaterDude - Gave me the idea of adding graphics
    Yourself - For viewing this

    Disclaimer:
    PLEASE DO NOT ASK HOW TO ADD GRAPHICS, this would make it hard on myself and strmnNrmn when it comes to 100000 separate daedalus builds also explaining every fine detail to you is impossible. However if there is a game that everyone would love to play (Im sure its SSB) that has graphical issues please post it with a good reason and screenshots of graphical hiccups. Zelda OOT will be done in the future when its quicker. I AM NOT A PROFESSIONAL CODER SO THERE!

    These fixes are not related to speed, speedups, or compatibility (depends if the game runs and its a black screen such as tom and jerry, random crashes with)


    ** In 100 years

    Download and Give Feedback Via Comments

  2. #2
    DCEmu Legend Video_freak's Avatar
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    Thanks wally.

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    Registered User NoQuarter's Avatar
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    Right on wally,thanx guy!

  4. #4
    DCEmu Old Pro BL4Z3D247's Avatar
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    u the man wally

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    DCEmu Legend ACID's Avatar
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    Thanks wally

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    DCEmu Old Pro M!ckeY's Avatar
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    good work wally

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    Excellent work wally, Hope to see this continue into all the upcoming daedalus's... Keep it up ^_^

  8. #8
    DCEmu Rookie Nafogel's Avatar
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    great work, super smash bros is on my top 3 list of games i realy wanna play with daedalus. mario64 and zelda oot are 1st and second. its nice to see this emu moving along

  9. #9
    PSP User Tonx_9's Avatar
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    i just wated to tell every1 that my psp runs super smash bros on Daedalus better than the screen shots and same with banjo kazzoie! Anyway great work Wally

  10. #10
    DCEmu Old Pro mr_nick666's Avatar
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    Quote Originally Posted by wally
    There is still a lot to learn, a lot to implement etc but eventually it will be all done**

    ...

    ** In 100 years
    /\ /\ Laughed my ass off! Great work Wally Sharing the burdon on this will only mean we get better and better releases - thanks

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