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Thread: PS1P WIP News Update - DCEMU Exclusive - New PSOne Emu for PSP Coming Soon

                  
   
  1. #91

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    Man, I can't wait for a full-speed PS1 emulator on the PSP! I want to play A FPS Medal of Honor portable-style. Besides that crappy Gameboy Advance one.

    Obviously, like everyone has said already, key combinations and game-specific controller profiles could make up for missing buttons. I could already imagine what buttons I'd use to play Medal of Honor.

  2. #92
    PSP User razorak's Avatar
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    oh boy...i wanna use it..lol

  3. #93

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    What about using the included headphone controller, like Team EEE's Quake 2?

  4. #94
    DCEmu Regular benn's Avatar
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    personalluy i think the eye incident is karma for withholding a quality emu from the unwashed masses

    i personalluy cannot wait for this emu. playing FF7 and Tactics on the go has been all i wanted since hearing about psp 2-3 yrs ago.

  5. #95
    DCEmu Newbie DrNicket's Avatar
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    As much a fan of the FF franchise, I say this to be different: X-Com UFO Defense for me! I've been playing it on and off ever since I got the first computer capable of running it (and THAT is long time ago).

    I agree with the custom button mapping option. When PacManFan was still in his 'it' days, I had worked out a few potentially ideal button mapping options but even then they wouldn't be ideal for all games, for all players. I say use every button that's available to you, including the remote (as an option for those that want it).
    I'm considering modding an old PS1 controller to use the remote connection to add the handgrip and more buttons. (Thanks for the idea gamesquest1).

    To our favourite AC of the week, Good luck to you.

  6. #96

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    Definitely looking forward to this release, can't wait to give the PSX FF titles a whiz on the old boy (lol). Also looking forward to Chrono Cross, Parasite Eve, Resident Evil, Driver, Silent Hill (I love Silent Hill passionately), and hopefully even Legend of Legaia. Keep up the good work, and don't lose faith, you'll overcome the HW issues soon enough ^.^ As far as the controls, I agree with everyone else on being able to map your own stuff, seems like not only the most logical, but the quickest to mind as well, rather than racking your brain over a workable config.

  7. #97
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    I love how regardless of the scene, emulated device, or platform, every user thinks that the control layout is some sort of insurmountable task that the coder may not be able to grasp on their own. It's funny how that is.
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

  8. #98
    DCEmu Pro jonezybaby's Avatar
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    I say let every1 make there own buttons 4 games so each person can feel comfortable doin it as they like?

  9. #99
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    sounds totally awesome, I'd have to try the psx version of doom, resident evil and silent hill on there. For the key combinations an idea would be to map the controls to the exact buttons on the psp to ps1 itself but for l2 and r2 it could be a directional push on the analogue stick

  10. #100
    DCEmu Newbie DuRoLuRo's Avatar
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    How about making a little mod, that lets you connect PS2 controller to the PSP, that way we wouldn´t have any problems with button-mapping

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