Hey guys,
I was just wondering what everyong is doing as far as testing their .PBP files. I'm programming in C++ using the LTE Game Engine. I've tried PSPE but I've gotten errors using it no matter what I've tried, so I think that might be out..
Are people just transferring their files right to their PSP and trying it there? I was just wondering if there is an easier way that I'm just missing?
Thanks guys![]()
i think some people (strmnnrmn for example) use psplink
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