Page 3 of 3 FirstFirst 123
Results 21 to 30 of 30

Thread: Wolfenstein 3D Ported to the PSP.

                  
   
  1. #21
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    53
    Posts
    141,478
    Blog Entries
    3209
    Rep Power
    50

    Default

    HI Lazy 1, nice to see you here at DCEmu now do i make you PSP coder or DS coder

    hmm both i reckon

  2. #22
    DCEmu Coder
    Join Date
    Sep 2006
    Posts
    45
    Rep Power
    0

    Default

    Yep, I'll still code for both

  3. #23
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    53
    Posts
    141,478
    Blog Entries
    3209
    Rep Power
    50

    Default

    both it is

  4. #24

    Default

    it's nice, i love this game


  5. #25
    Dream Coder
    Join Date
    Apr 2004
    Location
    Miami, FL
    Age
    38
    Posts
    4,675
    Rep Power
    50

    Default

    Quote Originally Posted by TheLazy1
    Actually, it isn't GPL so I don't have to release the sources.
    I may release them in the future once I clean up a bit (like I did for the NDS port), but I won't let a section of text force me into it.

    Also, I'd really like the GPL to simply stop existing.
    I respect what it's trying to do, but in reality it's just a pain in the ass.
    Well, what was it ported from then?

    http://www.bebits.com/app/2718 ?
    http://sourceforge.net/projects/wolfgl ?
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

  6. #26
    DCEmu Coder
    Join Date
    Sep 2006
    Posts
    45
    Rep Power
    0

    Default

    I used the SDL port of Wolfenstein 3D http://icculus.org/wolf3d/ and there is no mention of the GPL license.
    If you look in the original source release there is no mention of the GPL in there either.

    Wolf3d was released with the ID Software license, any other projects shouldn't be throwing the GPL in there aswell.

  7. #27
    Dream Coder
    Join Date
    Apr 2004
    Location
    Miami, FL
    Age
    38
    Posts
    4,675
    Rep Power
    50

    Default

    Quote Originally Posted by TheLazy1
    I used the SDL port of Wolfenstein 3D http://icculus.org/wolf3d/ and there is no mention of the GPL license.
    If you look in the original source release there is no mention of the GPL in there either.

    Wolf3d was released with the ID Software license, any other projects shouldn't be throwing the GPL in there aswell.
    Afaik, projects can add conditions onto licenses but not remove them. GPL over a non-profit open license would simply be adding conditions.
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

  8. #28
    DCEmu Coder
    Join Date
    Sep 2006
    Posts
    45
    Rep Power
    0

    Default

    Well, it doesn't matter anyway since neither the original source release or the SDL port I used added the GPL license I do not have to go by it's terms.

    I will release the source when I feel it's ready, quite a bit of code is shared with my NDS port which is open source so I guess you could take a look at that.

  9. #29
    DCEmu Newbie
    Join Date
    Nov 2006
    Posts
    1
    Rep Power
    0

    Default

    Call me dumb, but I can not figure how to load or start the game. It is my first attempt at downloading a game to my PSP.

  10. #30
    DCEmu Newbie
    Join Date
    Jun 2007
    Posts
    1
    Rep Power
    0

    Default

    i like 80"S

Page 3 of 3 FirstFirst 123

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •