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Thread: PSP port of shareware Wolfenstein 3D

                  
   
  1. #21
    DCEmu Old Pro mr_nick666's Avatar
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    Its like buses! - You wait for ages and then two come along at once!

    Great work - another fine looking homebrew beta! I used to love this game... An expanded screen would be cool and sounds always add to the experience

    By the way HardHat - Are you still working on updating Jump Gunnar Jump? (Im dying for a new release!)

  2. #22
    DCEmu Regular Nikolaos's Avatar
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    kools maybe its better than the other 1 =)

  3. #23
    DCEmu Coder HardHat's Avatar
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    Quote Originally Posted by mr_nick666
    Its like buses! - You wait for ages and then two come along at once!

    Great work - another fine looking homebrew beta! I used to love this game... An expanded screen would be cool and sounds always add to the experience
    I have some sound going already from the Nokia s60 cellphone code-base. It is pretty crackly still. I'll be integrating it back into the code I used for this build. The maximum screen size expansion I'll be fixing with the advice posted above from TheLazy1.

    Quote Originally Posted by mr_nick666
    By the way HardHat - Are you still working on updating Jump Gunnar Jump? (Im dying for a new release!)
    I'm looking for level editors to make some new levels. My team all went back to school, so I've been working on GTA Jump which is due out in a week. It uses a variation of the 2.0 Jump Gunnar Jump game engine.

  4. #24
    DCEmu Old Pro mr_nick666's Avatar
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    Quote Originally Posted by HardHat
    I have some sound going already from the Nokia s60 cellphone code-base. It is pretty crackly still. I'll be integrating it back into the code I used for this build. The maximum screen size expansion I'll be fixing with the advice posted above from TheLazy1.
    /\ Great news!


    Quote Originally Posted by HardHat
    I'm looking for level editors to make some new levels. My team all went back to school, so I've been working on GTA Jump which is due out in a week. It uses a variation of the 2.0 Jump Gunnar Jump game engine.
    /\ Im on it!

  5. #25
    DCEmu Regular jurkevicz's Avatar
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    Default quick question!

    Does anybody have an icon for it yet?

  6. #26
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    i really love this! :-)
    nice work

  7. #27

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    wow this looks pretty good and very similar to the pc version great work I'm going to try it out straight away oh and is this one like the other ones where the aimer keeps moving to the side that gets very annoying (might just be me though) anyways great work

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