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Thread: PS1P WIP News Update - DCEMU Exclusive - PSOne Emu for PSP Coming Soon

                  
   
  1. #91
    DCEmu Regular Mr.Denny's Avatar
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    Quote Originally Posted by Veskgar
    GPU is generally the acronym for Graphics Processing Unit. Perhaps with the PSP, the ME or kernel will be tapped into for a GPU.

    A GPU will improve performance & speed because it will ease the burden on the PSP's CPU. So between overclocking the PSP's CPU to 333 Mhz and having a GPU, this should give pretty good performance if optimized right.

    And if a dynarec is able to be implemented, look out because this EMU will be the next best thing since........ well, the PSP itself LOL.
    Thanks for that Veskgar

    Well, that really does sound fantastic. Oh man, i think i`ll start coverting my PSONE games to ISOs right now.

  2. #92
    DCEmu Legend ICE's Avatar
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    i have a bunch of ps1 games but a 256 mb memory stick. does anyone know how to compress an iso or bin file so they will actually fit without me having to get a bigger stick now?

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    DCEmu Old Pro pkmaximum's Avatar
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    I truly can't wait for when the Dyranec engine is implemented. Because if this is running as fast as they claim on just an interpreter core. Alone then there are a lot of possibilities =D

  4. #94
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    Quote Originally Posted by Mr.Denny
    Thanks for that Veskgar

    Well, that really does sound fantastic. Oh man, i think i`ll start coverting my PSONE games to ISOs right now.
    No problem.... and good idea! You gotta assume the A.C. wants this out BEFORE Sony's and Sony's is scheduled for 2nd week of November. Today is October 1st so that means that in 6 weeks or less we might have a great PS1 EMU for the PSP.

    Time to start stockpiling and converting old PS1 games.

    What I'm uncertain about though is even if games like FF VII, FF VIII & FF IX are playable, how would you switch game discs on an emulator without losing progress in the game? Is it going to be possible to seamlessly continue the FULL game where a disc would normally end and tell you to insert another?

    IF anyone could advise as to how to accomplish this, I'd love to hear.

    .:EDIT:.

    Oh yeah, I recommend everyone start pinching their penny's and save up for a 4GB Ultra II memory stick from SanDisk. I know I certainly plan on getting one in the coming weeks. I have the 2GB now but its just not enough.

  5. #95
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    Quote Originally Posted by Veskgar
    GPU is generally the acronym for Graphics Processing Unit. Perhaps with the PSP, the ME or kernel will be tapped into for a GPU.

    A GPU will improve performance & speed because it will ease the burden on the PSP's CPU. So between overclocking the PSP's CPU to 333 Mhz and having a GPU, this should give pretty good performance if optimized right.

    And if a dynarec is able to be implemented, look out because this EMU will be the next best thing since........ well, the PSP itself LOL.
    The PSP has its own GPU apart from the main CPU(s).

  6. #96
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    Quote Originally Posted by smith1
    The PSP has its own GPU apart from the main CPU(s).
    Does all homebrew have access to this or only with kernel access like in 1.50 firmware?

  7. #97
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    Quote Originally Posted by Veskgar
    What I'm uncertain about though is even if games like FF VII, FF VIII & FF IX are playable, how would you switch game discs on an emulator without losing progress in the game? Is it going to be possible to seamlessly continue the FULL game where a disc would normally end and tell you to insert another?

    IF anyone could advise as to how to accomplish this, I'd love to hear.
    It shouldn't be too hard to add a change CD option, like with ePSXe on the PC. The only problem is you'll need at least a 2GB memory stick to fit both images at the same time.

  8. #98
    DCEmu Rookie jimmi's Avatar
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    good point, and iv onli got the 1 gig *sigh* isnt ther a way we can just save at the disc change , use usb mode , put on disc 2 , load it up and play woohoo! im excited now dam

  9. #99
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    Quote Originally Posted by SpacemanSpiff
    It shouldn't be too hard to add a change CD option, like with ePSXe on the PC. The only problem is you'll need at least a 2GB memory stick to fit both images at the same time.
    Sweet! Also, hopefully we can somehow utilize USBHOSTFS to play PS1 games stored on hard drive. Like maybe use the EMU with irShell. That would be helpful when testing performance, settings, and compatiblilty.

  10. #100
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    Or u can probably use ir shell's menu 2 access usb mode and switch it with with disc 2 or in our case I5O 2. lol

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