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Thread: new lua game-HZ CAVES

                  
   
  1. #1
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    Talking new lua game-HZ CAVES

    This is my first try at homebrew. It is actually much more fun than it seems (objective: Collect dots) cos of the cool level editor that actually works. You can download version 0.4 (BETA) HERE (other versions have not been released cos they were mega-terrible)

    Please post your comments on it!
    Also, feel free to make new skins/characters if you want.

    just to clear up some issues, my new name is HZiM0rT4L - not HAMMIEZ (my forum name)


    Heres an extract from the readme:

    HZ CAVES 0.4 --------------------------- README

    By HZiM0rT4L (HAMMIEZ)


    #####Notes:#####

    Must load index.lua first or crashes
    Cannot see character on 'tileshell' skin due to character matching BG colour!
    Many variables from dev are still printed - ignore them!



    #####Controls:#####

    (MENU)
    X Begin using current settings
    UP/DOWN Change level
    LEFT/RIGHT Change skin
    (Press X to enable level editor THEN select level and press X)

    (EDITOR)
    Press O to see controls and tile guide

    (GAME)
    DIGITALPAD Move around



    ####Changelog:#####


    VER 0.1

    Took main base code (now fully changed) from http://wiki.ps2dev.org/psp:lua_player:tutorial
    Added 'NEEDED' score so levels could be completed

    VER 0.2

    Added menu
    Added map2.map (still pretty messed up)

    VER 0.3

    Added map3.map & map4.map (starting point for editor)
    Added HIGHSCORE.DAT and ability to save best times
    Split code into multiple source files for ease of use
    Added music
    Added intro sequence (skip with X)

    VER 0.35

    Added editor (with no save function)

    VER 0.4

    Stops music in editor to speed up the loop
    Editor can now save (overwrites previously chosen map with data on screen)


  2. #2
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    Default

    come on i need some feedback before i release the next version!

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