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Thread: PSmonkeys call to arms

                  
   
  1. #11

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    Quote Originally Posted by PSmonkey
    fyi, I never said I was leaving. Just that I would not work on homebrew anymore (refering to me writing them myself). So insted gonna try my hands at managing a handheld project. I think something that is lacking in most homebrew is some form of management (was for me). Homebrew coders tend to pick something, work on it till they are happy or bored with it. Yet it's never done in an organise fasion to be teh most ifficent.

    So lets just hope I can attrack some good tallent.
    PsMonkey. I am yesenia from psp-hacks.
    I am not sure if you remember me. I would like to talk to you though. Please Pm or I shall pm you.


    Hope you remember

    Also how you been?

  2. #12
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    Quote Originally Posted by Yessy2952
    PsMonkey. I am yesenia from psp-hacks.
    I am not sure if you remember me. I would like to talk to you though. Please Pm or I shall pm you.


    Hope you remember

    Also how you been?
    yes i do remember you. I would PM you but sadly the boards dont seem to let me (guess since you're a new user).

    Try to up your post count to 10 then see if you can pm me.

  3. #13
    DCEmu Old Pro mr_nick666's Avatar
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    Good to see you mooching about on the scene again PSmonkey The homebrew scene needs all the help it can get!

  4. #14
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    Quote Originally Posted by PSmonkey
    fyi, I never said I was leaving. Just that I would not work on homebrew anymore (refering to me writing them myself). So insted gonna try my hands at managing a handheld project. I think something that is lacking in most homebrew is some form of management (was for me). Homebrew coders tend to pick something, work on it till they are happy or bored with it. Yet it's never done in an organise fasion to be teh most ifficent.

    So lets just hope I can attrack some good tallent.
    I've dealt with people who think that management is needed with homebrew stuff, but the sad fact is that management online is simple inefficient. I've seen stuff like this tried before with homebrew and sometimes it goes fairly far, but since it's so easy for people to just disappear, you usually end up working towards a larger goal and not being able to acheive it.

    A word of advice: set your goals at something acheivable by a lone coder w/ artist help, get something done, then work from there. It's MUCH easier to write a small game, then expand it than aiming for the moon .
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

  5. #15
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    Quote Originally Posted by quzar
    I've dealt with people who think that management is needed with homebrew stuff, but the sad fact is that management online is simple inefficient. I've seen stuff like this tried before with homebrew and sometimes it goes fairly far, but since it's so easy for people to just disappear, you usually end up working towards a larger goal and not being able to acheive it.

    A word of advice: set your goals at something acheivable by a lone coder w/ artist help, get something done, then work from there. It's MUCH easier to write a small game, then expand it than aiming for the moon .
    I should kow the first part. I had to deal with a uk studio and also dealing with a publisher in another time zone and testers in a different time zone on top of that. So it's nothing new with me.

    As for setting goals low. That is the plan. I'm not saying what will be made untill an actual playable prototype is built. Second all targets are based on what I could have done by my self if I did them. So that alone knows the bar will be high but not far fetched.

  6. #16
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    Default hi

    I just wanted to finally say hello. I was having problems getting my dcemu account activated but its finally activated. If you have some time psmonkey I would like to talk to you about a piece of homebrew that I'm working on. I could use a little bit of help with the project because I have never coded anything for the psp. (I have been coding in c since 1996 though so I have some experience and I have alot of free time right now because I'm out of work due to an auto accident). If you are interested my email is [email protected] shoot me an e-mail.

  7. #17

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    Quote Originally Posted by PSmonkey
    yes i do remember you. I would PM you but sadly the boards dont seem to let me (guess since you're a new user).

    Try to up your post count to 10 then see if you can pm me.
    Ok I will. lol

  8. #18

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    WOOT hopefully u can help some people with 2.8 homebrew and emulators.

  9. #19
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    Quote Originally Posted by PSmonkey
    I should kow the first part. I had to deal with a uk studio and also dealing with a publisher in another time zone and testers in a different time zone on top of that. So it's nothing new with me.
    Trust me, it's 100% different when nobody is getting paid for what they do
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

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