was this programmed in c++ or lua
News/release from Jamie Fuller:
Planet Smash is my first ever shoot 'em up, I wanted to go for a 360 degree rotating view, as opposed to the standard left to right or bottom to top scrollers.
The idea of the game is to destroy all life on the 30 solar systems within the universe. Do this by collecting the planets (by flying into them) and then crashing similar planets into each other (also by flying into them), don't be surprised if the planets make a last ditch attemp at desytoying you by sending out a fleet of fighters!!!,
There are 30 levels in this game (10 levels, each repeated 3 times on progressivly harder settings)
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Nice release jamie looks very sharp. Thanks
it's like an improved KETM, looks like it atleast....coooooooool![]()
a beautiful game no doubt....a bit too easy atm imo, but great engine, loving the whole feel of the game
that rapid fire is wicked i must say =p
Oooooooh Looks Nice.. Takin That.. Yummy Brew.
Yesss.
briliant game, beautiful graphics, very nice job indeed.
I'd like to see analouge support if this gets updated.
I agree with the others - this looks great!The fact that it plays great too is an added bonus!
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Great work! love the whole puzzle aspect of having to match the planets up. the controls are a little awkward, would be better if you could use the analog stick but still fun. would love to see a 3-D version of this. :fingers crossed:very addictive! already played the first 10 solar systems! loved sensitive psp too great work on that! keep up the good work and i will definitely test your future releases!
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