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Thread: Mvspsp 1.0

                  
   
  1. #1
    PSP Coder MikeDX's Avatar
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    Default Mvspsp 1.0

    I've taken the source from NJ's page and created a 1.0 binary release.

    Please do NOT contact NJ about this unofficial release. I have no idea what is different between this and version .22, I do know it works, that is all.

    Let me know how you get along with it. I've only tried the smallest of roms so far as I don't own any neogeo arcade boards (Andro Dunos).

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  2. #2
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    Default

    ...................

  3. #3
    PSP User grit's Avatar
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    ThanX, man!

  4. #4
    DCEmu Old Pro kando's Avatar
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    MikeDX: THANKS for the compile! definatly owe u props on that one

    unfortunatly, today, NJ says: "Are only the bug correction of YM2610 and the renewal of readme_mvs.txt."

    still, its nice to have the official final version of NGEPSP aka MVSPSP.

    NJ also says the following about CPS2:

    It kept continuing the job of one daily mean 2 hours, but when about two days you go to bed, renewing
    It became difficult. Just a little becoming busy, also renewal frequency falling from the time before, now it is intimate,
    It meaning that also cutting is good, you make ending.

    Simply, because as for CPS2PSP just renews rominfo the game which moves increases, writing the source code
    Vis-a-vis those which operate without changing it is the schedule which is renewed once. It becomes sometime, MAME circumstance
    Is.

    =(

    lets see what he has in store for us once his life has more free time

  5. #5
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    Default doh

    NJ's done lots of great work. I hope someone can rebuild the Cps-1 and add the SF2 hacks (Kouryu, M1s, Accelerator Pt.II, etc) support he had taken out of his 1.0 version. Wonder why he took them out

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    DCEmu Old Pro The_Ultimate_Eggman's Avatar
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    Hey mike great work will check it out and give ya feed back m8 !!!!! got my neo geo set handy

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    PSP User Apoklepz's Avatar
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    Quote Originally Posted by Psphreak
    NJ's done lots of great work. I hope someone can rebuild the Cps-1 and add the SF2 hacks (Kouryu, M1s, Accelerator Pt.II, etc) support he had taken out of his 1.0 version. Wonder why he took them out
    I remember him saying he HATED hack/bootleg roms in one of the emu's readme file, and that's why he removed support for them. I love his work and his emulators, but that's just lame.

  8. #8
    DCEmu Legend ACID's Avatar
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    Great job mike thanks .

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    DCEmu Pro .:}<3\/!}\{:.'s Avatar
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    oh......interesting.........

  10. #10
    Registered User Mr. Shizzy's Avatar
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    So this is a NeoGeo emu? Cool ! Thanks MikeDx

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