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Thread: SonicDS 0.1 Alpha

                  
   
  1. #11
    DCEmu Newbie Category's Avatar
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    I can see some promise in this! I have one piece of advice though - if you base the height of his jump on a sine wave, then it makes it really smooth and natural...

    Good work so far, but we need some enemies! I want to set the little animals free!

  2. #12
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    hey mat dizzy! We will have a Dizzy homebrew game in nintendo ds?

  3. #13
    DCEmu Coder Bonic's Avatar
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    Quote Originally Posted by mat_dizzy
    Man.... you should have an option to switch! some people prefer to play the game on top!

    I tried to add that command, it screwed up everything, see, the coding is done on touch screen, and some of the coding wouldn't work on the top.

    Quote Originally Posted by Xcliber
    do u think u'll add other playable characters in a later release?(I {heart} Tails)
    I can easily add that in , with a little coding. In the next version, to swith charaters:
    Knuckles: X
    Tails: Y
    L: Amy
    R: Cream
    Start: Shadow
    Select: Super Sonic :P

  4. #14
    DCEmu Old Pro The Hombrew Hunter's Avatar
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    Mm, 2d shadow an SS.

    Funs hit.

  5. #15
    DCEmu Coder Bonic's Avatar
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    Ok, I can't add the button coding, they won't work, so instead, if you make a level, tell em wbat charater you want, I can import them

  6. #16
    DCEmu Legend ACID's Avatar
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    Nice work bonic keep it up. loving it.

  7. #17
    DCEmu Coder Bonic's Avatar
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    I'm still waiting for someone to build a level out of this :P

  8. #18
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    Only noobs use ripped graphics >.<

  9. #19
    DCEmu Coder Bonic's Avatar
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    .........No, noobs are people who DON'T use ripped graphics, sprite games are the pwn!

  10. #20

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    it looks great, nice job man


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